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||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (8 votes)
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Computer and Video Games (CVG)
Another coin-op conversion, Cadash can be described as a side-on one player "Gauntlet meets Rastan", with loads of hack n' slash action. If dungeon exploration is your bag, or if you're a fan of the coin-op, check it out.
Cadash is a unique, well-balanced blend of action and RPG that will stay fresh for months to come - even if you've gotta rescue some tired ol' princess babe. it's the journey, man, not the destination.
Digital Press - Classic Video Games
This cart contains very smooth control and displays some of the best graphics I've seen for this system. The music is also very good but the sound effects are weak. Cadash boasts plenty of action and a favorable challenge for veteran gamers.
Mein erster Eindruck von dem rollenspiellastigen Action-Adventure Cadash war eher dürftig: Magere Anfangsgrafiken und anscheinend unfaire Monsterattacken verleideten mir die ersten Spielsitzungen. Nach einiger Eingewöhnungszeit verloren die zuerst übermächtigen Monster und Dungeon-Obergegner ihre Schrecken, die Grafik wurde immer besser und die Labyrinthe immer abwechslungsreicher. Kurzum, Cadash macht einfach Spaß – vor allem, wenn zwei Kumpel gleichzeitig losmarschieren.
The Video Game Critic
Each stage (or "continent") has a unique back-story and mini cut-scenes to add a little flavor. Unfortunately the first stage is so ridiculously hard it almost ruins the entire game. It features a tricky jump sequence over a pool of water. If you fall in, your character will continuously lurch backwards as you desperately try to climb out. It's obnoxious enough to set Cadash back a full letter grade. One key to survival is to "grind" on weak enemies to get your experience level up to 2 or 3. If you manage to defeat the "black pudding" boss, the game really opens up. Not only can you resurrect your partner in the next town, you can upgrade your weapons and load up on herbs. The lack of a password option is glaring, but you can find codes on the Internet that let you skip ahead. I have a love/hate relationship with Cadash. Its design flaws infuriate me to no end, yet I can't resist the urge to give it "just one more try".