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||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
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|Overall User Score (2 votes)
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In Impossamole, NEC connects a cutesy wholesome animal hero with good graphics, excellent sound, manageable challenge, and non-thumb-threatening gameplay. You won't regret "digging" into Impossamole.
Then there are the reminder notices that flash right in the middle of the screen during play. Hey, I need all the help I can get, but I don't need the words, "Find the scroll, Monty" obscuring the action when I'm trying to dispatch a particularly tricky opponent. These rough points aside, Impossamole is a decent Mario-style "guy game" with graphics and sounds that really take advantage of the power of the TurboGrafx-16. If the though of an invincible insectivore in tights and a cape makes you chuckle, give this game a try - you'll believe a mole can fly!
Electronic Gaming Monthly (EGM)
Impossamole is completely impossible! I was irritated from the moment I pushed start. The gameplay needs work, and the music was less than average! the graphics are decent, but it won't win any awards, that's for sure!! Cinemas are cool, but they don't make a good game.
The Video Game Critic
In the early 90's, some misguided game publishers believed that if you took a small, furry creature and stuck him in a platform game, you'd have the makings of a hit. I've seen reviews in old magazines describe Impossamole as an average platformer, but they give it too much credit.