There are no reviews for the TurboGrafx-16 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
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||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
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||The quality of the sound effects and/or music composition
|Overall MobyScore (6 votes)
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Avant d'être converti sur PC Engine Pacland existait déjà sur les bornes d'arcade et tous les détails de cette version ont été remarquablement respectés sur la console. Un jeu à conseiller à tous les nostalgiques et mêmes aux autres.
Pac-Land is a harmless game that feels like an effort to keep Pac-Man alive and relevant instead of a real-deal game. The bright, day-glo graphics are certainly pleasing and add to the overall pleasantness of Pac-Land. Because the game offers so little challenge, it's hard to recommend as a gotta-have to the hardcore, but should definitely be in the library of any self-respecting Pac fan.
Digital Press - Classic Video Games
There isn't a smooth transition with regards to difficulty levels, either. Level one thru three are way too easy; four and five are fine, while six thru eight are practically impossible. The greatest contributor to this game's difficulty is the control. Pac-Man does not stop on a dime as you would expect, and "slides"even when you tap the pad to turn him around. This is very deadly as you're required to have perfect timing in certain spots and there is no room for error - or "sliding". The final analysis proves that Pac-Man is more adept at gobbling up dots and ghosts than he is at jumping around. Bring back the maze genre!
All Game Guide
Pac-Land for the TurboGrafx-16 is just a poor game. Unless you're a perverse collector looking for the most morbidly poor games in existence there's no reason why Pac-Land should even cross your mind.