GOG Deals: The Monstrous Winter Sale! New deals everyday on DRM-free games.

Not an American user?

Description

The sequel to OutRun features similar basic gameplay to the original, with the action viewed from behind the car, and the challenge being to complete each stage within the time limit. Contact can cause the car to spin, slow down or even flip; in each case you will lose time.

There are 16 stages set across the US, gradually moving from east to west, all depicted differently visually. After every 4 levels, you go into a shop screen, with a choice of upgrades. As the title implies, you now have a turbo booster installed, which speeds up the car, although over-use can cause the engine to overheat, and it is not recharged until each shop section. You have 5 continues, and failure to complete the course within the time limit costs you one.

Screenshots

Turbo Out Run Commodore 64 Stage 3 has very local snowstorms.
Turbo Out Run ZX Spectrum Flipped the car
Turbo Out Run FM Towns Main menu
Turbo Out Run FM Towns New Orleans

Promo Images

There are no promo images for this game


Alternate Titles

  • "Turbo OutRun" -- Alternate spelling
  • "ターボ アウトラン" -- Japanese spelling

Part of the Following Group

User Reviews

Not exactly memorable, but fun. Amstrad CPC Neville (2499)
Too easy, jerky, technically shoddy - generally a poor conversion Amiga Martin Smith (62888)

Critic Reviews

The Games Machine (UK) Commodore 64 Jan, 1990 93 out of 100 93
Crash! ZX Spectrum Feb, 1990 79 out of 100 79
Zero Atari ST Jan, 1990 79 out of 100 79
Amiga Joker Amiga Dec, 1989 74 out of 100 74
ASM (Aktueller Software Markt) Atari ST Dec, 1989 8.6 out of 12 72
Play Time Genesis Jun, 1992 70 out of 100 70
ST Format Atari ST Jan, 1990 70 out of 100 70
ACE (Advanced Computer Entertainment) Atari ST Jan, 1990 601 out of 1000 60
Video Games Genesis May, 1992 47 out of 100 47
Power Play Genesis Jun, 1992 43 out of 100 43

Forums

There are currently no topics for this game.


Trivia

Tandy 1000

Turbo Outrun is very well programmed, but there are things that a 4.77MHz Tandy 1000 simply cannot do, including full-frame 16-color screen memory updates with any semblance of speed. To offer Tandy owners another option, the developers added an additional graphics option: Tandy 4-color. Selecting this runs the game in CGA. :-)

Without an Adlib, the music is played through the PC speaker, but with a very nicely-simulated 3-voice sound hack.

Awards

  • Commodore Force
    • December 1993 (Issue 13) – #54 “Readers' Top 100”
  • Zzap!
    • January 1990 (Issue 57) – 'The Best Games of the 80's Decade' (Stuart Wynne)

Contributed to by Quapil (4721), Trixter (8782), FatherJack (58523), Sciere (393930), Martin Smith (62888) and Syed GJ (1525)