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Auto Crusher Palladium is a game that simulates construction of battle robots ("mechs"). The player is able to construct robots using various parts: body, limbs, computer AI, weapons, etc. The result can be a combination of any forms and components, with the limitation being the overall weight of the robot, which must not exceed a specified amount. Robots can be humanoid, machine-like, rolling on wheels, able to fly or transform into different forms, etc.

After a robot has been created, the player sends it to fight other robots. The battles look like those of a fighting game, with side-scrolling view and HP bars; however, they are non-interactive. The entire gameplay focus in on creating a robot in such a way that it would be able to defeat a particular enemy; the battles themselves allow no control from the side of the player.

A "league mode" is also available, where the player(s) choose various models of robots and have them compete against each other in a tournament.


Auto Crusher Palladium TurboGrafx CD Watch the robot creation: before...
Auto Crusher Palladium TurboGrafx CD League mode
Auto Crusher Palladium TurboGrafx CD The robots are not humanoid-only... this one looks more like a bird... that is, if birds had wheels
Auto Crusher Palladium TurboGrafx CD Choosing weapon range

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Oleg Roschin (181737) added Auto Crusher Palladium (TurboGrafx CD) on Dec 07, 2010