User review spotlight: Carmageddon (DOS). Released in 1997.
Funny Telenet logo
The title is so long that the title screen is split in two...
All the heroes together
Saya, Yuu's cute companion
Credits roll, characters are introduced...
Menu with character information, equipment, etc.
I think Cosmic Fantasy series goes in the right direction...
Monmo, your trusty robotic friend
Yuu is jealous. This is a picture that goes through his mind...
The game switched to top-down, traditional RPG perspective
Talking to the cute Saya
Random battle. Note the Final Fantasy-like bar
Approaching a village
Despite a space port, this planet certainly looks medieval
The tavern is empty
The weapon shop is also empty. What is going on?
The first dungeon in the game is a forest maze: it is actually more fun than it sounds
Yuu is exploring a spooky cave. Invisible passages are the way to go
A horde of funny little guys attack Yuu, with a nice background behind them. Setting the battle on AUTO does the trick
Not only are backgrounds unique for each location; some enemies have their ecological niches. The enemy on the left is rather... err... interesting
I was a good Catholic before I became a Cosmic Hunter, Yuu confesses. Very nice graphics here
Fighting two female bandits in their hideout
Boss battle against the female bandit chief
Note the detailed furniture and decor
Important dialogues always have such character portraits
My party fights assorted undead creatures at a cemetery. Miri is hurt - note the expression of the character portrait
The dungeons in the game are reasonably twisted and interesting to explore
Yuu is hit while fighting some freaks in a basement
Mansion dungeon. These pools are hidden and will teleport you
The more you advance in the game, the more fantasy elements will appear
Classic sequence: infiltrate the castle disguised as guards. Note the lovely sculpture on the left
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