There is no TurboGrafx CD cover art on file for this game
Doraemon: Nobita no Dorabian Night
ドラえもん のび太のドラビアンナイト - Japanese spelling
The game is a traditional platformer; Doraemon's main activities are jumping his way through the levels and eliminating enemies who try to stop him. Doraemon starts with an ordinary gun, but later is able to find other weapons, including a homing bowling ball launcher and a stun gun. He can also collect various power-ups, such as limited invincibility, high speed, an item that freezes all the enemies on the level for a short time, etc. It is possible to switch weapons and power-ups at any time.
Doraemon can enter different rooms and caves scattered through the levels. Some of them lead to mini-games (finding a correct way through a maze, memory games, etc.), which, in their turn, lead to significant power-ups, such as an extra life. The game has a symmetrical structure: each "world" is divided into four levels, the last one leading to the boss battle, after which Doraemon travels to another world.
Production Director (制作/総指揮)
Yūji Kudō' (工藤 裕司)
Original Work (原作)
Fujiko F. Fujio' (藤子・Ｆ・不二雄)
Toshiharu Ura' (浦 敏治)
Tomonori Matsunaga' (松永 智史)
Assistant Director (アシスタントディレクター)
Norihito Miyamoto' (宮本 徳人)