Double Dragon II: The Revenge
TurboGrafx CD, Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, Game Boy, Genesis, MSX, NES, Wii, ZX Spectrum
Double Dragon II - Game Boy title
The original arcade version of "Double Dragon II" was essentially an improved version of the first game. In addition to offering renewed audio and visuals, as well as new traps, moves and enemy characters, "Double Dragon II" discarded the conventional punch and kick buttons in favor of a direction-oriented attacking system similar to the original Technos beat-em-up Renegade.
The NES version offered new stages, new moves and illustrated cut-scenes, as well as a new final boss and a new ending. Unlike the first NES game, it offered 2-Player Co-Op gameplay with the option to turn off the friendly fire.
The Game Boy version of "Double Dragon II" is an English localization of a "Kunio-kun" game (the Japanese franchise which inspired "Renegade" and "River City Ransom" and has nothing to do with the arcade and NES versions.
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Shōji Takagi' (高木 章次)
Art Director (作画監督)
Akinobu Takahashi' (高橋 明信)
Character Design (キャラクターデザイン)
Aki Tsunaki' (つなき亜樹)