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|AI||How smart (or dumb) you perceive the game's artificial intelligence to be||3.7|
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||4.0|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||4.3|
|Personal Slant||How much you personally like the game, regardless of other attributes||4.3|
|Sound / Music||The quality of the sound effects and/or music composition||4.3|
|Story / Presentation||The main creative ideas in the game and how well they're executed||4.3|
|Overall MobyScore (3 votes)||4.2|
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When it came out for the PC Engine CD, no one doubted that Emerald Dragon would be good. The MSX version was good. The X68000 version was good. The FM Towns version was extra good. Despite this well-documented goodness, no one — not even the game's ardent fanbase — was prepared for the impact NEC's port would have. From the PC Engine version stemmed art books, music CDs, a Super Famicom port, and even a twenty-episode radio drama.
Emerald Dragon est clairement un titre à posséder sur PC Engine, il saura vous charmer dès le début avec son scénario et ses musiques fabuleuses. Le jeu n’étant pas extrêmement complexe, même un non japonisant arrivera au bout de l’aventure !