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DescriptionGain Ground is an arcade style action game with a bit of strategy thrown in. The goal is get all of the soldiers to the opposite side of the screen or to kill all of the enemies. Each soldier in the army has a unique specialization, from among 20 types. Each soldier can attack in two different ways, using either a normal weapon or a special weapon. The strategy comes from deciding which soldier would do best in which situation. Some weapons are better at dealing with certain enemies and obstacles than other weapons.
Players start with only three soldiers but can encounter other soldiers that can be rescued, by touching them. If the new soldier survives long enough to reach the exit, they can be added to the soldier inventory. The number of possible soldier in a player's army is over 30 soldiers. There are 50 stages total, divided into rounds of 10. At the end of each round, players encounter an enemy boss.
- "Gain Ground SX" -- TurboGrafx title
- "ゲイングランド" -- Japanese spelling
There are no reviews for the TurboGrafx CD release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
The Press Says
|GameFan Magazine||Jan, 1993||74.75 out of 100||75|
|Topic||# Posts||Last Post|
|FREE at GamersGate this weekend!||1||chirinea (32971)
Jan 15, 2011
There is no trivia on file for this game.
Zovni (9384) added Gain Ground (TurboGrafx CD) on Jul 13, 2007
Masashi Shimizu (Masas)Sound Composer:
T's MusicGraphic Designer:
Mat.Kakisisu, Yasunori Takahara (Yax.Takahara), Nama.Ninnin, Kenichi Nakada, Momo, Fill In Cafe, Masashi Inde (Max.Inde)Special Thanks:
H. Nakamura, Toruneko, Satoru Miyazaki, J. M. Kim, Sony.Kim, Hideki Mesuda, Yūichi Komatsuda, Tsuyoshi Kuwahara©1992:
NEC Avenue, Bits Laboratory