|Adol, I have a feeling we are not exploring any more||YID YANG (164527)|
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||3.3|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||3.8|
|Personal Slant||How much you personally like the game, regardless of other attributes||3.6|
|Sound / Music||The quality of the sound effects and/or music composition||3.8|
|Story / Presentation||The main creative ideas in the game and how well they're executed||3.8|
|Overall MobyScore (9 votes)||3.6|
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On its own, Ys 3 is a pretty solid action RPG. However, as a game in the Ys series, it is a disappointment. My recommendation of this game is somewhat mixed; the soundtrack alone is almost worth the price of admission, but it's almost impossible not to be disappointed by the overall product if you're a fan of the rest of the series.
"Ys 3" ist wirklich ein hervorragendes Spiel, aber leider ein wenig zu kurz. Adol erreicht seine komplette Stärke bereits mit dem 12 Erfahrungslevel. Geübte Spieler können das Spiel bereits an nur einem längeren Spielabend beenden. Für ein Rollenspiel ist dies wirklich extrem wenig. Auch wenn die Geschichte schön erzählt wird und das Spiel von Spannung knistert, erhält es von mir aufgrund der unzureichenden Länge nur acht Punkte.
Electronic Gaming Monthly (EGM)
I think that this disc misses the high marks of the original. The music is phenomenal and really jams on a good stereo system. The gameplay, however, is extremely limited. There is little or no challenge here and the whole quest is too straightforward for an adventure game.
I may seem overly critical of Ys III, but only because it had much to live up to. While a fairly good game on it's own merits, it's a bit of a disappointment coming from such a proud pedigree. With the evolution of games on the established 16-bit systems, Ys III was hard pressed to compete with some of the emerging RPG franchises of the time. It succeeded in bringing more action elements where none had existed before, and that makes the game quite notable, but not enough to stand on a pedestal.