Description
The Dawn of Ys was released in 1993 and was one of two games released under the title of "Ys IV", the other being Tonkin House's
Ys IV: Mask of the Sun for the Super Famicom. The two games share the same basic story, but Hudson took more liberties with its presentation in The Dawn of Ys, and two unique games resulted. Due to the changes made, The Dawn of Ys is not considered to be part of the main Ys storyline.
Ys IV takes place soon after the events of
Ys II, and before the events of
Ys III: Wanderers from Ys.
As the game begins, Adol has returned to the town of Minea, where
Ys I began. After hanging around for a while and conversing with old friends, he decides to set sail for the overseas land of Celceta.
Ys IV returns to the style of play used in Ys I and II. The gameplay area is viewed from a top-down perspective, and the player attacks enemies by running into them to cause damage. Adol gains experience from defeating enemies, and gaining experience serves to raise his strength, as in the previous games. The magic system introduced in Ys II is also brought back for this game.
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User Reviews
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The Press Says
| RPGFan |
Dec 26, 1998 |
93 out of 100 |
93 |
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Trivia
Ys IV was originally intended to be a trilogy, mainly developed by the companies responsible for the console ports of
Ys III. Tonkin House handled the SNES episode, Hudson handled the PC Engine episode, and Sega was supposed to make a Mega Drive (or MegaCD) episode. However, Sega cancelled their edition halfway through development, and therefore this console-only experiment ended up only half-finished.
This entry to the MobyGames database was contributed by
bruno321 (27) on Dec 22, 2006.