Turrican 3

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After many generations of peace, the Dark Forces have assembled again, and as a member of the USS Freedom Forces, it is your job to defeat them once again. This means you will have to complete numerous large levels always searching for secrets to pick up and enemies to shoot. To do this, you can pick up three different, upgradeable shots: a multiple, a laser and a rebound. You can also go into wheel-mode (as long as you have enough special energy) or use a rope. In wheel-mode, you are invincible and can lay mines or explore previously unreachable areas.


Turrican 3 Amiga Level statistics
Turrican 3 Genesis Alien-level
Turrican 3 Genesis Hey, it's the wreck of one of the SNES-bosses!
Turrican 3 Genesis Octopus

Alternate Titles

  • "Turrican III: Payment Day" -- German Amiga title
  • "Mega Turrican" -- Genesis title

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User Reviews

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Critic Reviews

Power Unlimited Genesis Jun, 1994 9 out of 10 90
Player One Genesis Dec, 1994 89 out of 100 89
Game Players Genesis May, 1994 88 out of 100 88
Mega Fun Genesis May, 1994 88 out of 100 88
Video Games Genesis Jun, 1994 80 out of 100 80
Nintendo Life Wii Mar 21, 2008 8 Stars8 Stars8 Stars8 Stars8 Stars8 Stars8 Stars8 Stars8 Stars8 Stars 80
Retrogaming.it Amiga Mar 31, 2008 8 out of 10 80
Amiga Format Amiga Dec, 1993 77 out of 100 77
IGN Wii Apr 23, 2008 7.5 out of 10 75
Play Time Genesis Jan, 1995 65 out of 100 65


Topic # Posts Last Post
256x224 1 leilei (282)
Sep 19, 2012



Factor 5 began the work on Turrican 3 for the Amiga right after Turrican II: The Final Fight was released in 1991. They had a working demo that already had some features from the final game. However, around this time, the Amiga market was already in decline and together with Rainbow Arts, it was decided to develop the game for the Sega Mega Drive. The game was completely redesigned for the console and it was co-developed by Factor 5 and members of Kaiko. Kaiko then approached Rainbow Arts and asked to develop their own version of Turrican 3 for the Amiga. However, development on this version did not get very far and was stopped after a short time. Development on the Amiga version was restarted, this time as a conversion of the Mega Drive game. The programming was done by Peter Thierolf, formerly of Kaiko (the company was falling apart at the time).

Turrican 3 for the Amiga was finally released in 1993, and even though the Mega Drive version was finished earlier, it was released as Mega Turrican only in 1994.

Sources: Power Play magazine 10/93, Messages from Julian Eggebrecht, Peter Thierolf and Frank Matzke at http://www.nemmelheim.de/turrican/bonusfiles.php


The German magazine Amiga Games published a complete six part development diary (The long way from Turrican 2 to Turrican 3) in 1992.

Version differences

The main differences between the versions are graphics (the 64 colours of the Mega Drive version had to be downconverted to 32 for the Amiga) and sound (the Amiga had the more advanced sound hardware and thus the music tracks sound more impressive on it). The main gameplay difference is that a secret level in Mega Turrican became a regular level in Turrican 3.


  • Amiga Joker
    • Issue 02/1994 – Best Action Game in 1993 (Readers' Vote)
Information also contributed by Christian Klein

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Contributed to by Mobygamesisreanimated (10764), gamewarrior (5062), Terok Nor (20787) and MAT (102250)