User review spotlight: Carmageddon (DOS). Released in 1997.
An animated enemy in front - I should gain some height to hit him
Standard objects to avoid
Energy block in green ahead
Energy is badly needed, I cannot even shot back
Bonus stage: "Energy run". A bit easier collecting more energy
Only static barriers "protect" the energy
These indestructible objects are bouncing, making it hard to just avoid them by height
Red birds approaching
Another energy run: flying through a nice zooming valley
More of the valley
So what to do?
I could switch to wireframe graphics -- but most likely this will not help me getting that energy
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