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Ultima Underworld II: Labyrinth of Worlds

MobyRank MobyScore
DOS
92
4.0
FM Towns
...
4.8
PC-98
...
5.0
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Description

Ultima Underworld II: Labyrinth of Worlds takes place one year after the events of Ultima VII: The Black Gate. To celebrate the defeat of the Guardian, Lord British invites the Avatar and his companions to his castle. However, in the night of the feast the Guardian attacks again, encasing the castle in a giant gem of blackrock. Deep in the sewers of the castle, another blackrock gem is found, created as an aftereffect of the attack. This gem is a teleporter to other worlds controlled by the Guardian. Now the Avatar must travel to these worlds in order to free the castle from the Guardian's spell.

This sequel to Ultima Underworld plays almost exactly as the original, with its 3D world, action-oriented combat, magic system and multiple-choice conversations. The player creates the character of Avatar, choosing gender, class, and initial skills. These range from weapon proficiencies to social abilities such as diplomacy and bartering. Some of the skills can be increased during the course of the game by visiting trainers. After having accumulated a sufficient amount of experience points, the Avatar levels up, and his hit points and mana are increased. Like its predecessor, the game features an interactive world: many objects can be manipulated and physically moved.

The game's storyline is more connected to the main Ultima series than that of its predecessor, and the game world is larger and has more variety: besides the usual castles and dungeons there are such diverse locations as an ice world, an alien place called Talorus and the enigmatic Ethereal Void. Graphics and sound have also been improved: the size of the viewing window has been increased, there are new monster graphics and the game now features digitized sound effects.

Screenshots

Ultima Underworld II: Labyrinth of Worlds DOS The first battle: Avatar vs. lowly bat 1:0
Ultima Underworld II: Labyrinth of Worlds DOS Not all the dialogues are dead serious...
Ultima Underworld II: Labyrinth of Worlds DOS World 7: The Tomb of Preacor Loth. A maze full of traps.
Ultima Underworld II: Labyrinth of Worlds DOS This skeleton is a level boss -- it guards Preacor Loth's tomb.

Part of the Following Groups

User Reviews

The best game ever. DOS J S (7)
1st person RPG at it's classic best DOS Ben Jacobs (11)

The Press Says

The DOS Spirit DOS Dec 09, 2007 6 out of 6 100
Pelit DOS Feb, 1993 96 out of 100 96
Génération 4 DOS Feb, 1993 94 out of 100 94
PC Player (Germany) DOS Mar, 1993 94 out of 100 94
PC Games (Germany) DOS Feb, 1993 93 out of 100 93
Power Play DOS Mar, 1993 91 out of 100 91
Quandary DOS Apr, 1997 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
Game Players DOS Mar, 1993 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
Tilt DOS Dec, 1993 90 out of 100 90
PC Review UK DOS Apr, 1993 8 out of 10 80

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Trivia

In Killorn Keep there is a cat like creature called Blackie that you can talk to. He tells you the story of his race, the Trilkhai, which has a striking resemblance to the Kilrathi of the Wing Commander games (also by Origin). The other Ultima game released around the same time (Ultima 7) also has a reference to the Kilrathi and it has been infered that the space ships fought in Ultima 1 are actually Kilrathi fighters.

Related Web Sites

Contributed to by Terok Nor (17840) and Oleg Roschin (164804)