Garamon, the mage that summons you to Britannia
The Princess is kidnapped!
The king blames you for the assault on his daughter...
....and into the abyss you go!
Exploring a mystical orb
Talking to NPCs
Warren "Spectre" Heheh
Mano a mano against the evil mage Tyball. He doesn't go down easy...(unless you find the trick to cut off his powers)
The fabled automap can be filled with notes.
Magic is rune-based. Here's my collection of Runes.
These banners indicate friendly settlements in the abyss.
Although you'll be surprised at the composition of those settlements. You can chat freely with groups of Ghouls, Trolls and Goblins.
Dragon boots allow you to walk over lava. Which comes in real handy on the final level.
Drag and drop from the inventory to the screen to use items...
This guy is bad news...
Murdering innocent NPCs... the way of the Avatar.
Death waits for no one
Will you ever see daylight again?
You advance your skills by chanting (actually typing) the correct Mantra at a Shrine
Mongbats aren't the most threatening denizens of the Abyss...
Levers and buttons! A puzzle awaits!
Wouldn't be a fantasy RPG without a few undead enemies.
Trolls don't go down easy
Bartering with a Lizardman. Note their bizarre language. You can actually learn and translate what they are saying.
The princess!! At last!
Intro - Britannia is in peril! English voice acting, Japanese subtitles
A creature taking off with the princess
Character create screen
Options are in English
Stats, not so much
By attempting to take the cheese I meet fierce opposition from a grumpy rat
Talking with some guy
Yo dudes, why the aggression? All I did is take your food... well that and attempting to kill you
The logo of developer Looking Glass
Introduction: a mysterious stranger kidnap the princess.
Introduction: guards arrive and you're the suspect.
Introduction: meeting the king (Lord Britain?)
Introduction: travelling to Stygian Abyss.
Introduction: entering the Stygian Abyss.
Character creation: male or fermale
Character creation: choose your face (manga inspired design).
Welcome to the abyss.
Picking up some bag.
Reading some wall writings.
Wandering in the abyss.
Lots of things to pick up, but most of them are garbage.
Finding my first runestones.
Some loot, hope with something of interest.
Navigating trough objects in your inventory.
First encounter: a rat... what a surprise.
Some sort of poisoning bat. Notice the skull with red eyes when enemies are near.
I hate these...you can't fight when swimming.
A non-hostile encounter (mobs and NPC are full polygons...PC version sprites were better).
The infamous map...can be annotated with white dot, but no text entry.
This looks very deep, falling can be fatal.