Description
Ultima VIII: Pagan begins where
Ultima VII, Part Two: Serpent Isle ended. The Guardian banishes the player, the Avatar, to the land of Pagan, a world under his control. Stranded in this unknown land, without his companions to help him, his goal is to find a way back to Britannia. The Avatar has to confront four Titans in this world who are embodiments of the four elements. He has to master different styles of magic and fight many opponents on his way.
Gameplay in
Ultima VIII: Pagan is more action-oriented than in previous
Ultima games. The Avatar is able to jump and climb and some puzzles are based on these abilities. Combat is in real-time and also based on dexterity. There are four different magic systems in the game.
A
speech pack was released separately, which added voices to some of the major game characters. It was included in the
CD-ROM edition of the game.
Alternate Titles
- "Ultima 8" -- Informal title
- "Pagan" -- Informal name
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Trivia
Pagan was not well-received by long-time Ultima fans. A large number of them ridiculed the action and platform elements of the game, dubbing it "Super Avatar Brothers".
This entry to the MobyGames database was contributed by
Terok Nor (10580) on Jan 11, 2000.