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Commodore 64
ZX Spectrum
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Sabreman’s second game (following Sabre Wulf and preceding Knight Lore and Pentagram) finds him trapped in an underground cavern network, split into nearly 600 side-viewed screens. There are three ways to escape, each protected by a guardian who can be killed using one of the three major weapons you can locate – a dagger, a torch and a knife.

As you explore the levels, you will encounter randomly-moving nasties, who can’t kill you but can knock you off your path and cause you to fall. Eagles can grab and drop you in mid-air. Falls of much more than a screen’s height cost you a life, although extra ones are available. Jewels can be collected for temporary invincibility.

The game’s screens are functionally split into Castle and Caverns, with the castle screens higher up. Moving across the castles involves a lot of blind jumps, often deliberately bouncing off fortuitously-placed objects such as flower pots. In the caverns, use a rope to hook onto the ceilings and move up and down – if you have found it. How many screens deep you are is noted on screen at all times.


Underwurlde ZX Spectrum Bosses have a weakness to only one type of weapon, and are immune to others.
Underwurlde Commodore 64 Title screen
Underwurlde ZX Spectrum Down into the cave, you can use the rope.
Underwurlde Commodore 64 Climbing around

Part of the Following Group

User Reviews

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Critic Reviews

Crash! ZX Spectrum Jan, 1985 92 out of 100 92
Personal Computer Games ZX Spectrum Jan, 1985 9 out of 10 90
Computer and Video Games (CVG) Commodore 64 Feb, 1986 35 out of 40 88
Computer and Video Games (CVG) ZX Spectrum Jan, 1985 35 out of 40 88
Popular Computing Weekly ZX Spectrum Nov 22, 1985 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Eurogamer.net (UK) ZX Spectrum Oct 08, 2007 7 out of 10 70
Zzap! Commodore 64 Jan, 1986 69 out of 100 69
ASM (Aktueller Software Markt) ZX Spectrum Jan, 1987 8.2 out of 12 68
ASM (Aktueller Software Markt) Commodore 64 Jan, 1987 8.2 out of 12 68
Commodore User Commodore 64 Jan, 1986 14 out of 25 56


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This is the only Ultimate title not featured in the Collected Works compilation on the Spectrum. This is believed to be due to difficulties in getting it to run on +3 disks.

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  • Game Base 64 (for C64: Games, Database, Music, Emulation, Frontends, Reviews and Articles)
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  • Wikipedia (combined platform entry)
  • World of Spectrum (for ZX Spectrum: additional material; player reviews; magazine references; magazine adverts)
Contributed to by Martin Smith (63028)