DescriptionSet in the near future, Universe at War: Earth Assault sees multiple enemy factions from across the galaxy come to Earth to wage war on an intergalactic scale.
The game sets itself apart from others in the genre by focusing on the differences between the three diverse alien factions. Each plays very differently; from the lumbering walkers of the Hierarchy to the rapid hit and run tactics of Novus, mastering one faction does not ensure success while playing as another. To further individualize game play, Petroglyph introduced a feature called Tactical Dynamics, allowing players to customize their chosen faction on the fly via unit upgrades, multiple heroes, a branching research tree, and more.
Players can do battle with the AI in the campaign, scenario, and skirmish game types, and online via Live in ranked, custom, and Conquer the World mode.
- "Universe at War: Angriffsziel Erde" -- German title
Part of the Following Groups
|Best RTS Attempt on a Console? Yes. Worth Buying? No.||Xbox 360||Brandon Tabbert (19)|
|GameStar (Germany)||Windows||Mar, 2008||84 out of 100||84|
|GameSpot (Belgium/Netherlands)||Windows||Jan 25, 2008||83 out of 100||83|
|GameStar (Germany)||Windows||Jan, 2008||83 out of 100||83|
|GameStar (Germany)||Windows||Dec 27, 2007||82 out of 100||82|
|GamingTrend||Windows||Feb 20, 2008||493 out of 600||82|
|GamePro (US)||Windows||Feb, 2008||4 out of 5||80|
|Totally Gaming Network||Xbox 360||Mar 28, 2008||8 out of 10||80|
|Gameplay (Benelux)||Windows||Jan, 2008||79 out of 100||79|
|4Players.de||Xbox 360||2008||68 out of 100||68|
|Console Monster||Xbox 360||Apr 04, 2008||54 out of 100||54|
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