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Unlimited Adventures

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Description

Unlimited Adventures allows players to create their own fantasy role-playing games, especially those set in the Forgotten Realms world, similar to SSI's AD&D Gold Box series. The game is required to play the worlds created with it.

In Gold Box games the player typically controls a party of adventurers, leading them through cities and dungeons (presented in first person perspective), talking to people, finding treasure, buying things in shops, fighting battles, etc. When combat begins, the screen switches to a top-down perspective where the player can control each party member while they fight the opponent. This is also how games created with Unlimited Adventures look.

Construction Set
The basic elements of each created game (i.e. design) are its modules, that is, the levels that the player will be travelling through. The designer builds the modules by arranging walls and choosing floors and ceilings. Then comes the most important part - setting up the events. The events control everything interesting that happens in the game: combats, text messages, Non-Player Characters (NPCs) joining/leaving the party, the party visiting a temple/shop/tavern, etc.

Unlimited Adventures comes with a lot of art, depicting various monsters, characters, items, etc. It is also possible to import own art. There are a lot of pre-made monsters (e.g. goblins, dragons, zombies, etc.) and humanoid enemies (e.g. brigands, bandits, evil mages, etc.), which the designer can edit freely.

Unlimited Adventures comes with a complete example design, "Heirs to Skull Crag".

Screenshots

Unlimited Adventures DOS A small town in first-person view
Unlimited Adventures DOS Overworld map editor
Unlimited Adventures DOS Combat event entry
Unlimited Adventures DOS A combat we made in the editor.

Alternate Titles

  • "The Heirs to Skull Crag" -- included scenario
  • "FRUA" -- Common Abbreviation
  • "Forgotten Realms : Unlimited Adventures" -- Often referred to as (to distinguish from possible future titles?)

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The Press Says

Power Unlimited DOS Dec, 1993 8 out of 10 80
ASM (Aktueller Software Markt) DOS May, 1993 9 out of 12 75
PC Player (Germany) DOS May, 1993 75 out of 100 75

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Trivia

Cover art

The game box's cover features a painting by artist Clyde Caldwell, earlier used as the front cover to Steve Perrin's 1988 RPG module "Dreams of the Red Wizards". (It's slightly modified, replacing the subject of the crystal ball scrying from a blonde woman to a foreboding fortress.)

Development

According to the associate producer James Young, Unlimited Adventures doesn't allow its users to edit spells or items for the following reasons:
"Again this has to do with our license agreements with TSR as these items, spells are essentially owned by TSR. We were lucky that they allowed us to edit monsters (or did we get away with it:>). Also by allowing users to edit spells and items would have created an immense headache for the programmers."

Legacy

Unlimited Adventures still enjoys a small, but devoted fanbase many years after its release. A Windows remake of the program, called Dungeon Craft, is in development and is available for download on the Internet.

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Contributed to by Andy Voss (1636) and Terok Nor (18488)