Description
In
Urban Chaos: Riot Response, you play as Nick Mason, a member of a new anti-terrorist team named T-Zero. Terrorists and gang members have destroyed your city, and your goal is to bring order back to the city while destroying any terrorists and gang members you encounter. Since your enemies are armed to the teeth (usually with meat cleavers, Molotov cocktails, and sawed-off shotguns), you're equipped with a riot shield that can be used by holding the left trigger. It can absorb an infinite amount of projectiles, but you cannot shoot while you are using it. You can get the assistance of firefighters to put out fires, and medics to replenish your health.
Your weapons can be upgraded by earning medals during your missions. You can earn these medals by scoring headshots, arresting enemies with your taser (as opposed to killing them), collecting gang masks, etc. You can even unlock extra missions and weapons by arresting gang leaders at the end of each level, so that the police can interrogate him and find out the gang's next move.
Alternate Titles
- "Zero Tolerance" -- Working title
- "Urban Chaos: Violence Urbaine " -- French title
- "Roll Call" -- Working title
Part of the Following Groups
User Reviews
The Press Says
| GameSpy |
Xbox |
Jun 15, 2006 |
4.5 out of 5 |
90 |
| Gaming Age |
PlayStation 2 |
Jul 01, 2006 |
B+ |
83 |
| IGN |
Xbox |
Jun 12, 2006 |
7.9 out of 10 |
79 |
| Softpedia |
PlayStation 2 |
Jul 10, 2006 |
7.8 out of 10 |
78 |
| Game Informer Magazine |
PlayStation 2 |
Jul, 2006 |
7.75 out of 10 |
78 |
| Lawrence |
Xbox |
Jul 10, 2006 |
7.5 out of 10 |
75 |
| Worth Playing |
Xbox |
Jul 14, 2006 |
7 out of 10 |
70 |
| GNT - Generation Nouvelles Technologies |
PlayStation 2 |
Jun 13, 2006 |
6 out of 10 |
60 |
| GamePro (US) |
Xbox |
Jun 16, 2006 |
2.5 out of 5 |
50 |
| Electronic Gaming Monthly (EGM) |
Xbox |
Jul, 2006 |
4.7 out of 10 |
47 |
Forums
Trivia
Although it is named after
Urban Chaos, which is also published by Eidos, it has absolutely nothing to do with that game. "Urban Chaos: Riot Response" was chosen by Eidos because the other two names used during development (
Roll Call and
Zero Tolerance) were used by other games.