How do you play retro games?

Thrust

MobyRank MobyScore
Commodore 16, Plus/4
...
2.2
Atari 8-bit
...
2.9
Electron
...
...

Amstrad CPC
Minimum Supported System 464
Media Type Cassette Tape
Input Devices Supported Keyboard
Number of Players Supported 1 Player

Atari 2600
Input Devices Supported Booster Grip, Joystick (Digital)
Number of Players Supported 1 Player

Atari 8-bit
Supported Systems/Models Atari 400/800 Series , Atari XE Series, Atari XL Series
Minimum RAM Required 48 KB
Media Type Cassette Tape
Input Devices Supported Keyboard
Number of Players: Offline 1 Player

Atari ST
Business Model Commercial
Minimum RAM Required 512 KB
Input Devices Supported Keyboard
Number of Players Supported 1 Player
Miscellaneous Attributes Color Monitor Required

BBC Micro
Business Model Commercial
Media Type Cassette Tape
Input Devices Supported Keyboard

Commodore 16, Plus/4
Business Model Commercial
Minimum RAM Required 16 KB
Media Type Cassette Tape
Input Devices Supported Keyboard
Number of Players: Offline 1 Player

Commodore 64
Media Type Cassette Tape, Floppy Disk
Input Devices Supported Joystick (Digital)
Number of Players Supported 1 Player

Electron
Business Model Commercial
Input Devices Supported Keyboard

ZX Spectrum
Minimum RAM Required 48 KB
Media Type Cassette Tape
Input Devices Supported Keyboard
Number of Players Supported 1 Player
Miscellaneous Attributes Definable Keys


Technical information contributed by B.L. Stryker (20706), Kabushi (121564), Martin Smith (63155), Servo (55924), Игги Друге (42670) and thf (153583)