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Critic Reviews

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Amstrad CPCAmstrad Action (Apr, 1989)
Vindicators is a great arcade conversion. It's fast, furious and fun, especially in two player mode.
AmigaThe Games Machine (UK) (Jul, 1989)
The arcade machine is not the most awe-inspiring creation the world has ever seen, but this Amiga version is very good. The bright colourful SR-88 Battle Tanks rumble around the screen as if they mean serious business, aided by some pretty impressive sound effects. A great buy - get it.
Amstrad CPCThe Games Machine (UK) (May, 1989)
As fast, if not faster, than ST and coin-op versions, it has a slightly larger playing area. The graphics and presentation are great, and the scrolling is the smoothest yet seen. The fact that it compares so well with the arcade machine is proof of Consult's talents and also the Amstrad's much underrated capabilities.
Atari STThe Games Machine (UK) (May, 1989)
Not the most aspiring of coin-ops, Vindicators has nevertheless come over incredibly well as a computer game. Smooth scrolling in a large playing area, digitised explosions and some ace sound effects make Vindicators not just a superb conversion but a real fun game to play. Tanks a lot Tengen!
Atari STComputer and Video Games (CVG) (Apr, 1989)
The ST version of Vindicators is a stunning copy of the original machine, which looks identical and plays brilliantly. The graphics are first class, and I especially like the massive explosions, which give you a real feeling of destruction. All the sprites are smoothly animated and finely detailed, and the backdrops are of similar quality. The gameplay is excellent; it's challenging, tough and very addictive, and the two-player mode adds that competitive edge to increase its lasting appeal.
ZX SpectrumSinclair User (Sep, 1991)
Destroying things is my idea of a good time (you should see my desk), so Vindicators is just the ticket. It may not hold your interest forever, but whilst it does you'll have a hoot.
Amstrad CPCComputer and Video Games (CVG) (Apr, 1989)
Amstrad Vindicators is also brilliant, with great graphics, sound and playability combing to give one of the best games available on this machine. If you want a stonking good blast, tank along to your shop and grab Vindicators.
Good gameplay, good graphics (sound effects aren't so hot) and a spot of thinking required (but not too much), what more do you need from a coin-op shoot-em-up?
AmigaCommodore User (Apr, 1989)
indicators is the first title in a series of coin-op conversion by Domark’s new label, Tngen. If you have not spotted the advertisements littered about the paces of your brightest daily (well, monthly), Tengen is the result of a contracted amalgation between Domark and Atari’s coin-op division.
Atari STThe One (May, 1989)
Excitement is heightened when a second player is involved, with a sense of competition when it comes to collecting the much-needed fuel cannisters and weapon tokens, you can forget about shooting each other though, as this transfers your fuel to your partner - a neat touch, especially when one of you is about to meet his maker. Vindicators strength is that if its simplicity appeals, there's plenty to keep you going.
Atari STST/Amiga Format (Jun, 1989)
There are plenty of levels to go through and the gradual increase in difficulty will keep you busy with Vindicators for many hours.
ArcadeSinclair User (Aug, 1988)
It's fun, sure, but the pace of the game is much slower than many doing the rounds at the moment, and this might put you off. Combined with the odd control system, although Atari are pushing this one hard and it has some interesting two player action, Vindicators cannot be recommended as essential play for the hardened arcade addict.
NESAll Game Guide (1998)
Vindicators is a fun game with no glaring faults. The relatively slow pace and overly simplistic objective may turn some people off, but most will find it an acceptable or even engaging gaming experience.
Commodore 64Commodore Format (Sep, 1991)
Good graphics, average sound, fine gameplay but, horror of horrors, it always was a snoozeworthy game.
AmigaAmiga Computing (Aug, 1989)
HERE is a surprise – a fleet of hostile space stations is loitering with intent just 53 miles west of Venus. The burhers of Planet Earth are getting understandably hot under the collar. It is a good job, then, that they have developed a mega battle tank, the SR-88 Vindicator. Let me guess which party has volunteered to drive the thing: Merv Klein from Athens, GA has just sawn his leg off for charity, so you are the only one qualified. What a surprise. Once through the Van Allen belt you get a chance to check out your dinky little engine of destruction. Despite its jaunty paintwork and rotational controls, this jalopy packs quite a punch. If you are not too faimilar wityh the vehicle, Mission Control suggests you take on the first station because it is entirely staffed with nerds. Stroll in, knock off a few brainless tanks and gun emplacements, get the key and exit to the next level. Easy.
67 (Jan, 2014)
Despite the constant anxiety and tension of keeping your tank alive (Lord help you if you’re on the medium or harder settings), Vindicators is quite addictive. The stages are short, so just when you’re beginning to get frustrated, they’re over, and you can start fresh from the next one. Two-player co-op is a beauty too, particularly when you have to fight the bosses; for whatever reason, though, the game doesn’t increase the amount of items it gives you in two-player, so you’ll have to share. As Vindicators progresses, you’ll be rooting for your little space tank. The odds are against him, but his tenacity should see him through.
AmigaAmiga Format (Aug, 1989)
Domark launch the new Tengen label, on which most major Atari coin-op conversions will appear for three years, with this space-tank shoot-em-up for one or two players. Controlling an SR 88 Strategic Battle Tank, the player must eliminate each one of 14 multi-level space stations, sent to conquer the earth by the evil alien Tangent Empire, by finding and destroying the control centre at the heart of each station. To reach the next level, the player must locate and trundle over a key.
NESRaze (Jan, 1991)
This simultaneous two-player tank-blasting game first appeared in 1988 and has not lost anything through time. The power-ups can be turn your tank into an immense killing machine. A good game in one-player mode - an incredible game in two-player mode. If you've no friends don't buy it.
AmigaZzap! (Aug, 1989)
The fourteen space stations of the Tangent Empire are floating around the cosmos, annihilating civilisations. Earth’s leaders, on hearing of the Empire’s dirty deeds, have sent you on a mission to eliminate the alien threat.
Atari STASM (Aktueller Software Markt) (May, 1989)
Die Grafiken sind insgesamt nicht sehr gut, beim ST hat man sogar vergessen, die Panzerketten zu animieren, was der CPC aber tut. Naturgemäß ist der Sound beim ST etwas besser. Alles in allem sind beide Versionen, gemessen an den Möglichkeiten des jeweiligen Rechners, gleich gut. VINDICATORS ist mit Sicherheit kein Hit, schlecht ist es aber auch nicht, eben Mittelmaß.
Although the stages can get repetitive, and the lack of strafing is a disappointment as the game gets tougher, gameplay is fast-paced and smooth, making for a fun tank-blasting experience.
Amstrad CPCASM (Aktueller Software Markt) (May, 1989)
Die Grafiken sind insgesamt nicht sehr gut, beim ST hat man sogar vergessen, die Panzerketten zu animieren, was der CPC aber tut. Naturgemäß ist der Sound beim ST etwas besser. Alles in allem sind beide Versionen, gemessen an den Möglichkeiten des jeweiligen Rechners, gleich gut. VINDICATORS ist mit Sicherheit kein Hit, schlecht ist es aber auch nicht, eben Mittelmaß.
Atari STPower Play (Jun, 1989)
Vindicators ist die leidlich gute Umsetzung eines leidlich guten Spielautomaten. Bei soviel Mittelmaß sollte man sein Geld nur ausgeben, wenn man das Spielhallen-Original heiß und innig mag.
ZX SpectrumThe Games Machine (UK) (Jun, 1989)
Sadly, the Spectrum is not the machine to show off Domark's newest license. With just a monochrome display, the game quickly becomes tedious. Spectrum Vindicators is not helped by graphics, which are detailed enough, but lack variation. Considering the Amstrad version, a real disappointment.
Commodore 64Commodore Format (Mar, 1991)
The gameplay is a fairly accurate translation of the Tengen coin op, but the original was repetitive. The graphics are adequate, but given that this is a cartridge game a lot more could of have been done with it. The screens you get between levels aren't exciting enough to have you chomping at the bit. Sound effects are also competent. OK, Domark have been vindicated (ungh - Ed) but only just.
Amstrad CPCPower Play (Jun, 1989)
Während die ST-Version einen Tick zu leicht ist, entpuppt sich Vindicators-CPC als nervig schwer. Zu viele Gegner auf einmal trachten Ihrem Panzer nach dem Leben. Wer auf Chaos steht, wird‘s mögen - ansonsten ist die eher enttäuschende CPC-Version aber zu meiden.
ZX SpectrumYour Sinclair (Jun, 1989)
On a coin-op Vindicators looks better and plays faster, but deprived of the 16-bitness of its speed and graphics we quickly discover that there's nothing much else there. There's no challenge, nothing to make you want to nave just one more go, nothing except a drab, utterly mundane game that wouldn't make a splash if you dropped it in a pond. Which, to be honest, seems the best thing to do with it. (Tiny, non-splash-like sound.) There what did I tell you?
Commodore 64Zzap! (Feb, 1991)
Coin-op Vindicators boasted stunning sound FX, a weird control system and was quite fun for a couple of goes. But the C64 version, while adequately programmed with some attractive backdrops and sprites, can't match this coin-op glitz and must rely on gameplay which was never that addictive anyway. Trundling through countless overhead-view screens soon gets incredibly boring and while the simultaneous two-player mode is welcome, it can't save a game which feels so ancient.