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Virtua Racing

Published by
Developed by
Released
Platforms
MobyRank MobyScore
Arcade
...
...
Genesis
88
4.0
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Description

Virtua Racing is Sega's first ever 3D, polygon-based racing game. The game consists of racing Formula-1-looking cars around a beginner, intermediate, or expert track, competing against a second player or computer drivers. Despite having Formula-1 cars, the game controls are very "arcadey" and players can see the leap they made from here to Daytona.

The Megadrive/Genesis version of Virtua Racing is of note as it is the only game for the system which features the SVP chip (Sega Virtua Processor). The chip is a 3D processor built into each cartridge (the console itself had no 3D capability) and is very similar to the SNES's SuperFX chips, used in games such as Starfox and Stunt Race FX.

Screenshots

Virtua Racing Genesis Opening Scene
Virtua Racing Genesis Race Menu
Virtua Racing Arcade Pit Start.
Virtua Racing Arcade Sitting in the cockpit.

Alternate Titles

  • "バーチャ レーシング" -- Japanese spelling

Part of the Following Group

User Reviews

Unnecessary? Yes Amazing? Also yes. Genesis AkibaTechno (228)

The Press Says

The Video Game Critic Genesis Apr 24, 2004 A 100
GamePro (US) Genesis Jun, 1994 5 out of 5 100
Player One Genesis May, 1994 99 out of 100 99
Joypad Genesis Apr, 1994 96 out of 100 96
Consoles Plus Genesis Jun, 1994 94 out of 100 94
Power Unlimited Genesis May, 1994 9.1 out of 10 91
Mega Fun Genesis Mar, 1994 88 out of 100 88
High Score Genesis Aug, 1994 4 out of 5 80
FLUX Genesis Apr, 1994 7.9 out of 10 79
Electronic Gaming Monthly (EGM) Genesis Jun, 1994 7.8 out of 10 78

Forums

There are currently no topics for this game.


Trivia

This game caused a quite intresting problem for owners of phones. The SVP chip had a frequency that was so high it was picked up by the phones and they rang like crazy. It was enough to sure cause headaches!

Related Web Sites

  • Sega's SVP Chip: The Road not Taken? (A feature article on the fansite Sega-16, which discusses the history of the SVP chip and its use in Virtua Racing, as well as the unused potential that the chip offered to Sega. The article also provides a comparison between the SVP, the 32x peripheral, the Sega Saturn, and Nintendo's SuperFX chip (Marc. 17th, 2006).)
Contributed to by Tibes80 (1495) and FatherJack (19047)