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|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||2.8|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||2.8|
|Personal Slant||How much you personally like the game, regardless of other attributes||2.8|
|Sound / Music||The quality of the sound effects and/or music composition||2.8|
|Overall MobyScore (4 votes)||2.8|
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A 3-D golfing experience that putts it's money where it's mouth is. VG is fun, but not very sharp. Blurry fairways and offset by speed screen redraw and a pleasing golf interface. You'll wish for the quiet of the course when you hear the lousy music, though. Virtual Golf will keep you puttering around for a while.
I think I'm getting far too acquainted with the game of golf as T&E Soft programs it. I guess there isn't much else you can do with the video game representation of the sport other than provide challenging course architecture and a friendly no-nonsense interface in which to manufacture the shots that get you from point A to B with as few swings of the club as possible. Does Virtual Boy Golf do that? For the most part it does. More succinctly, does this game make full use of the VBoy's 3D capabilities for depth? Not really. Although the path of the ball on the sloping structure of the greens has greater perspective in its roll than on the Saturn, for example, there is little else that would make this game distinctive to the VB other than its red hue.
Other than that the player and ball movements are very realistic in the varying course environments, for example: the golf ball bounces as unpredictable as it would on a real course. In short, T&E Soft is well known for their Papillon Country Club golf simulators, and you can see why, smooth control and easy access menus make for a great game for the golf fans amongst us!
Golf features impressive use of 3D and provides players with a lot of control over their shots, with obstacles and wind affecting ball movement in a way that feels accurate, meaning it does a good job of immersing players into its virtual course. Sadly it’s let down by its lack of multiplayer and records that are lost as soon as the Virtual Boy is turned off. A second course or even just a second set of weather conditions would help to extend the life of the game but sadly neither is available. Overall, Golf is an excellent virtual representation of the real thing but cannot be considered an essential purchase.
The Video Game Critic
Golf features some nice digitized "crowd reaction" sound effects, and the music isn't too bad either (and you can always turn it off). There are plenty of other golf games I'd rather to play, but this isn't a bad way to spend a rainy afternoon.