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I enjoyed Virtual League Baseball, although a nine inning game can run pretty long for a Virtual Boy session. If the fielding were a little more forgiving, this would be a must-have game.
A decent baseball game.
VLB's impressive 3D graphics seem promising at first. But after a while the shallow gameplay and awful sounds send it foul. The archaic controls only add to the agony. VLB lacks the depth to engage 16-bit pros, but if a funky 3D experience sounds intriguing, rent this one.
It has some good use of 3D but the game is mostly ugly looking. This could be overlooked if it played well, but the trouble you encounter when fielding removes any good feelings you may have had towards the game. It could maybe use some more modes of play but perhaps its best that the misery of playing is kept as short as possible. In short what could have been a fun (though basic) sim is ruined by one element of the gameplay, making Virtual League Baseball one to avoid.
Now perhaps the lack of standard baseball features would be okay if the title offered exciting gameplay, but Virtual League Baseball is reminiscent of Major League Baseball for the Nintendo Entertainment System. If you're not familiar with the game, here's a recap: plinky sound effects, only one stadium, all fielders moving in unison with the control pad (including the infield and outfield!), a batting and pitching interface that relies on one button, and base runners who move at the speed of light. Are these features you want in a 1995 release? Certainly not, especially on a system that's supposed to deliver a "virtual" experience. Avoid this game and pray that some other company delivers a suitable alternative.
So, how can I recommend this game? Well, I can't. This is a horrible excuse for a baseball game. I love the 3D and the backgrounds, but the game just plays too poor to recommend. Steer clear.