VooDoo Kid

aka: Le Voleur d'Esprits, Le Voleur d'Esprits: Contes Obscurs, VooDoo Kid: Scary Tales, Vudú Kid, Vudú Kid: Cuentos Horripilantes
Moby ID: 16006

[ All ] [ Linux add ] [ Macintosh add ] [ Windows ] [ Windows 3.x add ]

Windows screenshots

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The game's title screen. The bands at the top & bottom are used in the game, the top for game control icons, the bottom for messages
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The game can be played as either a boy or as a girl. Essentially it's the same character with different hair and a different voice. game play does not alter
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The introduction has the boy/girl in bed reading a pirate story. What's the betting they fall asleep?
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Yup! There they go.
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The game's main menu
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These are the game's configuration options ...
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The game starts here. The character is Baron Saturday's butler. He has a voice a bit like C3PO from Star Wars
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items that can be interacted with change the cursor to an animated hand. The icon at the top right opens the game menu, the top left is a tray where the player assembles pieces of the treasure map
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There are lots of crates, barrels and chests to examine. Many have humorous ghosts inside
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All the usual puzzles are here, except for a maze which would be an odd thing to find on a ship. This is the standard align-the-pieces-to-make-a-picture puzzle
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The artwork is pretty good in this game
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The central icon at the top of the screen brings up the player's inventory
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Assembling the map, well at least part of it
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Trapped. Imprisoned by voodoo ropes the only thing to do is to become another ghost
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There are a few unkind references to teachers in this game. A bit rich from a kid that won't read a book
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Baron Saturday looks like a refugee from Grim Fandango
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Another location and another puzzle
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Odd language in a kid's game
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The pirate's sleeping quarters
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Caught in one of the Baron's traps. Cue awful joke. This cannot be good ....
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... here's the baron capturing the player's spirit so that they'll stay trapped on the boat for all time. Luckily its only a game that automatically restarts just before the trap.
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This is the standard Whac-A-Mole type of puzzle/game
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The galley
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The dining room
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The games humour seems to be aimed at young kids while the game itself feels like its aimed at someone older
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Another standard arrange-the-cogs-in-the-right-order type of puzzle. This is tougher than it looks and is at odds with the game's juvenile jokes
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Up on deck
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If left alone the game will switch into dormant mode
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