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WarioWare, Inc.: Mega Party Game$! (GameCube)

100 point score based on reviews from various critics.
5 point score based on user ratings.

User Reviews

Wow...this is DEFINITELY something different Jon Collins (28) 4.57 Stars4.57 Stars4.57 Stars4.57 Stars4.57 Stars

Our Users Say

Category Description MobyScore
Acting The quality of the actors' performances in the game (including voice acting). 3.4
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.3
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.2
Graphics The quality of the art, or the quality/speed of the drawing routines 3.6
Personal Slant How much you personally like the game, regardless of other attributes 4.0
Sound / Music The quality of the sound effects and/or music composition 3.7
Story / Presentation The main creative ideas in the game and how well they're executed 3.6
Overall MobyScore (25 votes) 3.7

The Press Says

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About a year ago Wario Ware made its debut on the Game Boy Advance in the form of Wario Ware, Inc: Mega Microgame$. This was one of the craziest, zaniest, wackiest games anyone could ever play, yet at the same time was so very fun and addicting. Nintendo has remade this game in a more multiplayer-geared fashion on the GameCube under the alias Wario Ware, Inc: Mega Party Game$. This is in no way a sequel to the hit GBA title, but more of a clone with an added multiplayer mode.
My roommate Tom says, “It’s fun and all, but if I was playing alone, I’d pass on it." This statement nails Atsumare! Made in Wario right on the head. It is an amazingly fun game, but its true potential is only revealed if you have the friends to play it with. As a single player game, it’s nothing special. Everything in single-player has been done before -- and slightly better -- on the Game Boy Advance. But with friends playing, the commotion surrounding a game like this is astounding. Very few games will inspire such colorful language and absolute insanity. With a cheap import price at Video Game Depot, nearly complete playability with no Japanese skills, and no US release in sight, this is an excellent choice for importers. Atsumare! Made in Wario is an absolute multiplayer must-own.
It's rare that a company can take a Game Boy Advance game -- especially one perfectly suited for quick-play, on-the-go gaming -- add one significant feature, and come up with a game that fits just as well on GameCube.
As much as I loved this title I have to say I am somewhat disappointed with Nintendo for the lack of freshness to this title. For those of you who have the GBA title and have played it to death you will yearn for new single player madness. On the other hand this title is a masterpiece of a multiplayer title. The fun that you and your friends will have makes it a must own. I can’t emphasize it enough that this title is a rental first for those of you who don’t play much multiplayer.
WarioWare is voor iedereen een prima aanvulling op hun partygame collectie. Persoonlijk vind ik het een harstikke leuke game, het is gewoon erg gezellig en lachen geblazen als iemand iets extreem simpels totaal weet te verprutsen. De graphics zijn zo belachelijk simpel dat ik vaak een glimlach niet kan onderdrukken, kijk maar eens naar die lachebekjes bij het touwtje springen. Zo'n simpel hoopje pixels doet je meteen weer terugdenken aan de goede oude tijd, maar dan in een bliksemsnel jasje gestoken. De houdbaarheid van WarioWare is volgens mij niet zo heel erg lang, de extra's zijn makkelijk te unlocken en als je iedere microgame een stuk of 20 keer voorbij hebt zien komen heb je het denk ik wel weer gezien.
I last spent time in the presence of Wario and his friends in October of last year when I jumped at the chance to nab an import copy of Atsumare! Made in Wario for GameCube. Needless to say, most of us here in the GameSpy office were already huge fans of the GBA's WarioWare, Inb.: Mega Microgame$, so the prospect of playing a GameCube multiplayer version of the game really pumped us all up.
Ohne jede Frage: Wario Ware ist eines der verrücktesten Spiele, die jemals geschaffen wurden. Jemals! Der Ideenreichtum lässt sich kaum in Worte fassen, das Stakkato-mäßige Aneinanderreihen von 5-Sekunden-Hetzabschnitten lässt keine Zeit für eine Atempause - vor allem, da das Spiel mit jeder Runde schneller wird, und man so ein Erfolgserlebnis nach dem anderen hat. Bis man schließlich nicht mehr kann. Und direkt danach von vorne beginnt. Irre. Hat auf dem GameCube allerdings zwei Nachteile: Erstens kennt man alles schon. Eine 1:1-Konvertierung mag gut gemeint sein, wirkt aber ideenlos. Zweitens passt diese Art von Spiel einfach nicht auf den GameCube! Wario Ware ist einfach ein GBA-Game.
Nintendo Difference
Wario Ware, par sa stupidité et la jubilation qu'il provoque à plusieurs, est un must-have pour tous les inconditionnels du jeu à plusieurs. Au delà d'une performance intellectuelle honorable, le jeu s'avere même être une encyclopédie jouable pour les fans de la firme de Kyoto ainsi que du regretté Gunpei Yokoi. A partir de 3 joueurs, les parties s'averent grandioses, et le jeu dégage une folie... incontournable. Et à 30 euros...
Overall, WarioWare: Mega Party Game$ really feels like an expansion set more than a full sequel. Thankfully, the $30 price tag reflects that fact, but the point still remains that there is very little new to be found in the GameCube version unless you’re planning on having three friends around often enough to enjoy the multiplayer aspect of the game. If you fall into that category, or if you haven’t played WarioWare and are looking for a unique experience, by all means go pick this one up; otherwise, save your money and go start up a new WarioWare game on your GBA.
Game Revolution
Wario is Bizarro Mario, the plumber's id, a Tourette's victim obsessed with burps, boogers and bad ideas. He can't really help being so mean and nasty to coin a phrase from Roger Rabbit, he was simple drawn that way. But that doesn't change the fact that when it comes to being weird, Wario takes the cake.
Wario Ware, Inc: Mega Microgame$ for Game Boy Advance was a pleasant surprise when it came out in May 2003. While most developers nowadays strive to give their games more complex controls, deeper gameplay, and movie-style storylines, Nintendo went into the exact opposite direction. Wario Ware isn't about skill or depth, it's -- as Jack Burton would say -- "all in the reflexes."
Leider entfaltet Warioware auf dem GameCube nicht ganz das selbe Flair wie auf dem GBA. Zumindest solange ihr alleine spielt, denn da ist schnell die Luft raus. Habt ihr allerdings mal zwei, drei Mitspieler zur Hand, sieht die Sache wieder ganz anders aus und bietet erfrischende Abwechslung von den bekannten Mario Party Abenden. Auf Dauer ist der hauseigene Konkurrent dann allerdings auch für einen Wario in Sachen Spiel- und Dauerspaß unerreichbar.
Wario Ware ist das mit Abstand kurioseste Spiel, das mir je untergekommen ist. Anfangs musste ich mich, offen gestanden, redlich darum bemühen, vor Langeweile meinen Einsatz nicht gar zu verpassen. Die zahlreichen 1:1 aus der GBA-Fassung übernommenen Games stießen mir zu Spielbeginn nämlich etwas sauer auf. Was auf den ersten Blick nach billigem Spielpassagen-Recycling aussah, störte mich nach einiger Zeit aber nicht mehr allzu sehr. Das Tempo und der Schwierigkeitsgrad ziehen nach einer Weile nämlich so dermaßen an, dass man die Games zwangsläufig auswendig kennen muss. Dass man nun endlich auch zu viert beziehungsweise sogar mit bis zu 15 Freunden zocken kann, ist zwar eine tolle Sache, trotzdem würde ich die GBA-Fassung bevorzugen.
GamePro (US)
Wario Ware, Inc.: Mega Party Game$ serves as the pseudo-sequel to its Game Boy Advance forefather. Simply put, the exact same nerve-splintering gameplay is now in four-player form. This is certainly great news for gamers who are familiar with the original and eager to destroy their friends, but Mega Party Game$ falls a bit short with rehashed content that brings the party to a halt too soon.
When it was released on the Game Boy Advance a little less than a year ago, WarioWare Inc.: Mega MicroGame$ was an insane, though totally compelling, breath of fresh air. More than 200 little minigames were packed onto that cartridge, and the game served them up hot and fast, making for one of the most manic games ever made. But the game also had a lot of soul to it. The quick cutscenes between sections weren't long-winded, but they added a sense of continuity to the proceedings. Now the concept graduates to the GameCube in WarioWare Inc.: Mega Party Game$.
G4 TV: X-Play
While the brevity of games would seem to cater to those on Ritalin, the truth of the matter is you can never relax, which is a big part of the appeal. WarioWare’s challenge doesn’t necessarily lie in the task itself, but in doing it while under duress. For that reason, and the sheer lunacy of the included activities, Mega Party Game$ is well worth a look for those who missed out on the handheld version. That is, of course, if you understand you’ll be getting more recycled material here than in a fourth-grader’s comedy routine.
Difficile de trouver un concept plus original que celui de Wario Ware. Si l'idée prouve toujours son efficacité, on insistera néanmoins sur le fait qu'il s'agit-là d'un simple portage de la version GBA, exception faite du multijoueur. A conseiller uniquement aux néophytes qui, eux, risquent bien de le trouver mémorable.
A really, really, really great game! If you like your party games you’ll love this game, your friends will love this game, your parents will love this game, hell even your pets will dig it. It’s zany, crazy WarioWare mini-game madness and we, as the people of the earth, just can’t get enough of it! Now repeat after me, “I must play this game.” Ok, keep repeating that all the way to the store until you buy this game.