Once again, the pioneering 1982 Fighting Fantasy gamebook #1, The Warlock of Firetop Mountain
, finds itself adapted for electronic play -- for the third time in three years, making for its fifth licensed adaptation! Gameplay is a very faithful adaptation of the gamebook's Choose-Your-Own-Adventure decision-making, souped up with some of Laughing Jackal's innovations (tarot-reading character generation, skill-testing minigames in place of randomized die-rolls) from their earlier adaptation of the gamebook Talisman of Death
. Game text is presented as scrolling words on a page, complete with the book's original illustrations.
The game's plot concerns itself with the player, an adventurer, putting to rest the concerns of a small medieval village about the nearby mountain fortress administered by the sinister magician Zagor. Through the player's canny decisions, successful stat-challenges (using the standard Fighting Fantasy metrics of SKILL, STAMINA
, and LUCK
) and some genuine blind luck, the player will navigate the catacombs, mazes and hallways of the mountaintop fort, and end up in a showdown with the titular warlock.
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