Solomon's Key for the NES was released in Japan on this day in 1986.

Warlords II Deluxe

Warlords II Deluxe Screenshots

DOS version

Warlords II Deluxe DOS If it's going to make you wait, it has at least the good grace to be polite about it.

If it's going to make you wait, it has at least the good grace to be polite about it.

Warlords II Deluxe DOS Title screen got replaced with animated intro...

Title screen got replaced with animated intro...

Warlords II Deluxe DOS ...apparently made using Terragen

...apparently made using Terragen

Warlords II Deluxe DOS Configuring the game for your system.

Configuring the game for your system.

Warlords II Deluxe DOS Where are the scenarios?

Where are the scenarios?

Warlords II Deluxe DOS Main menu

Main menu

Warlords II Deluxe DOS Starting one scenario among... a great many!

Starting one scenario among... a great many!

Warlords II Deluxe DOS Scenario options

Scenario options

Warlords II Deluxe DOS Setting up the computer opponents.

Setting up the computer opponents.

Warlords II Deluxe DOS The game begins, but not yet for me.

The game begins, but not yet for me.

Warlords II Deluxe DOS There you go, now I'm geing called in.

There you go, now I'm geing called in.

Warlords II Deluxe DOS What a way to get things started!

What a way to get things started!

Warlords II Deluxe DOS City activity menu

City activity menu

Warlords II Deluxe DOS Hero explorations of ruins can yield units.

Hero explorations of ruins can yield units.

Warlords II Deluxe DOS Also they can find magical artifacts.

Also they can find magical artifacts.

Warlords II Deluxe DOS The newfound units are about to take on a neutral village.

The newfound units are about to take on a neutral village.

Warlords II Deluxe DOS Setting up the combat...

Setting up the combat...

Warlords II Deluxe DOS It was a bit of a lopsided match-up, to be sure.

It was a bit of a lopsided match-up, to be sure.

Warlords II Deluxe DOS Conquest options

Conquest options

Warlords II Deluxe DOS City menu

City menu

Warlords II Deluxe DOS Changing what the local specialties are.

Changing what the local specialties are.

Warlords II Deluxe DOS Out of movement points, but remembering where he's going for next turn.

Out of movement points, but remembering where he's going for next turn.

Warlords II Deluxe DOS Reading the small print on a signpost.

Reading the small print on a signpost.

Warlords II Deluxe DOS Hero inventory and item effects

Hero inventory and item effects

Warlords II Deluxe DOS Keeping tabs on how you're keeping up with the Joneses.

Keeping tabs on how you're keeping up with the Joneses.

Warlords II Deluxe DOS My hero lies slain in ruins too dangerous for her to survive.  Her objects rest there to be claimed by some other.

My hero lies slain in ruins too dangerous for her to survive. Her objects rest there to be claimed by some other.

Warlords II Deluxe DOS A unit takes to the sea!

A unit takes to the sea!

Warlords II Deluxe DOS Sitting back and watching computer opponents duke it out during their turns.

Sitting back and watching computer opponents duke it out during their turns.

Warlords II Deluxe DOS We're starting to be able to build blue-chip unit types!

We're starting to be able to build blue-chip unit types!

Warlords II Deluxe DOS The battles get larger and more involved.

The battles get larger and more involved.

Warlords II Deluxe DOS Expanding the contents of a passing unit stack.

Expanding the contents of a passing unit stack.

Warlords II Deluxe DOS Eliminating a rival by taking his last city.

Eliminating a rival by taking his last city.

Warlords II Deluxe DOS A unit is enhanced through success!

A unit is enhanced through success!

Warlords II Deluxe DOS More long-term analysis

More long-term analysis

Warlords II Deluxe DOS Decisions, decisions

Decisions, decisions

Warlords II Deluxe DOS I'll let them off easy, this time.

I'll let them off easy, this time.

Warlords II Deluxe DOS Options for starting a game with randomly-generated map.

Options for starting a game with randomly-generated map.