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DescriptionWarTorn is a 3D real-time strategy game with modern-day units.
In a particularly twisted kind of background story, the ruling elites of the future (2999) rediscover the war games of the distant past (Ancient Rome) as a model for sports-like wars set in the not-so-distant past (2000), which to us is now.
This was the easy part of WarTorn. The cynical controlled war in giant sports arenas scenario serves as the backdrop for a 3D real-time strategy game which pits up to eight armies against each other in a fairly complex system of build-and-blast.
The economic system, for example, has its own flow chart in the manual which describes the interrelation of no less than eight resources, four of which must be gathered on the map. The army consists of land, air and sea units which can be individually constructed from parts. The tactics system comes with its own formation editor and attack route planer. Each unit's behavior can be fine-tuned with ten different commands.
Most of this is optional though. Players can choose between strategy matches (full war with base construction) and skirmishes (baseless mini-wars with up to 20 select units per side). There's no campaign or plot, just single matches in four different modes (deathmatch, capture the flag, hunter hunted, and turn-based) or five-tier tournaments with which the player climbs up the world cup ladder.
Despite the game's competitive character, there is no multiplayer mode.
There are no reviews for this game.
The Press Says
|Absolute Games (AG.ru)||Oct 02, 2000||55 out of 100||55|
|PC Player (Germany)||Nov, 2000||41 out of 100||41|
|GameStar (Germany)||Dec, 2000||33 out of 100||33|
|PC Games (Germany)||Dec, 2000||30 out of 100||30|
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TriviaWarTorn was announced in early 1998 as one of the first RTS games to make the jump from 2D to 3D. When it finally came out in late 2000 though, it was outdated: Games like Myth: The Fallen Lords and Warzone 2100 had since pioneered the 3D RTS sector. WarTorn went under.
The game's .ini file indicates that a multiplayer mode had been planned: it contains setup and IPX information and even a server link (wartorncentral.eyst.com). However, there is no mention of multiplayer matches on the box, in the manual, let alone in the game.
Virgin didn't bother to include a printed manual with the European versions of WarTorn. It's on the CD as a PDF file.
The controlling body of the war games in WarTorn is called FIWA (Federated International War Association) - likely a spoof of the FIFA, the world soccer association.
On the WarTorn CD is a folder called \EXTRAS with PSD files of the unit cameo textures and logos, for players who want to create their own designs.
-Chris (7365) added WarTorn (Windows) on Feb 18, 2006
Ben Moss, Nigel Forster, Mark Bracken, Paul Raft, Christian Schladetsch, Christopher Pankhurst, Martin Egan, Boss McRae, Simon Ashley, Craig Monro, David Prosser, Kristie Jones, John Chyrek
Quality Assurance Leader:
Shey Crompton, Joseph Sylvester, John Sylvester, Drew Waldegrave, Philip Matthews, Tim Wileman, Carlos Gesto, Ivan Goh, Peter BrewerPackage Design: