DescriptionThis menacingly-titled beat 'em up was the first in many martial arts titles from Australia's Melbourne House. Sixteen different moves are on offer, ranging from standard kicks to jumps, somersaults and roundhouse kicks.
The move executed each time is defined based on the character's direction, the joystick/keyboard positioning, and on whether the fire button is depressed, in a system which became standard on single-button control systems.
To win each bout you must score 2 Yin-Yangs - a perfectly executed kick/punch scores a full one, whereas a less forceful contact offers half a point - the best moves also offer more points. In the one-player game, you advance through a Dan by winning two successive bouts, and a single win for the opponent means game over. The champion in a two-player duel is decided by points after 4 rounds.
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The Press Says
|Commodore User||Commodore 64||Jul, 1985||5 out of 5||100|
|Sinclair User||ZX Spectrum||Oct, 1985||100|
|Zzap!||Commodore 64||Aug, 1985||93 out of 100||93|
|Crash!||ZX Spectrum||Oct, 1985||92 out of 100||92|
|Commodore Force||Commodore 64||Jan, 1993||91 out of 100||91|
|Commodore Force||Commodore 64||Jul, 1993||89 out of 100||89|
|Your Commodore||Commodore 64||Dec, 1990||82 out of 100||82|
|Computer Gamer||Commodore 16, Plus/4||Feb, 1987||60 out of 100||60|
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SalesAccording to the magazine Retro Gamer (issue #1), the game was Mastertronic's #19 best selling game (182.407 copies).
- Happy Computer
- Issue 02/1986 - #3 Best Game in 1985 (Readers' Vote)