Game Boy Screenshots
The title screen has that weird video feedback effect from the film
The first enemy you see is a flying cymbal
Bouncing on the drums allows you to jump higher
The T pick ups extend your time limit
The E Pick ups replenish your health
Walking drums move quite fast
You only have a limited amount of time with the powered up gun so make it count
This door signifies the end of the level
Cutscenes appear between levels
You are now in control of Wayne
Wayne's Stratocaster from the film
It will be mine. Oh Yes it Will Be Mine
The guitars are bouncy just like the drums were
The first boss is a stack of floating records
A little bit of in game advertising
Jump the barrels just like Mario used to
The bonus level where you collect donuts and extra lives
Don't be fooled by the cat it is lethal
The TV screens attack you at the studio
Platform jumping with the lights off is very hard to do
Finding the light switch help but the lights only stay on for a short time
Intro sequence, Wayne and Garth are ready for the show.
Leave Wayne standing for a while and he'll entertain you.
Garth is grabbed by the purple hand at the end of each level.
Watch out for falling guitars
Flying attack on the tea pot
Large attacking waves with a power-up
Use the cubes of sugar to reach higher areas.
There are enemies hiding in the furnace.
Watch out for the darts flying across the screen.
Wayne and Garth narrate between some stages.
Garth encounters a few poorly designed enemies in the music store, such as drums or hi-hats.
Wayne goes against a barricade of vinyl records.
Collecting Donuts in Stan's Donut Shop adds to your stamina bar.
Wayne and Garth meet in the studio.
Wayne fights a thug on a platform.
Stacy come to see Wayne outside of Gasworks.
After meeting Stacy, Wayne comments on the gun rack he was given.
Wayne is stopped by a security guard.
Garth takes care of a midget in the apartment.
The awesome background story...NOT!
Watch out...the heart will kill you