An early choice
The plot thickens!
An early game ending!
Measuring the PC's statistics across three metrics.
Defining the character
Die early, die often.
On to the next portion of the game!
Like the rest, it tracks player statistics in-game.
A non-losing ending!
The perfect end to a perfect night!
Okay, this is changing direction rapidly...
From bad to worse
A computer game would never be solved with such a commonsense approach!
On to the next chapter of the story, where our hero gets some darned idea of what was going on.
Putting the pieces together
Going home, finding oneself observed and trying to sneak out.
In-game stats calculation
Well, that ended poorly.
A better ending!
An end-of-game summary.