The White Barrows

Critic Score User Score
Atari 8-bit
...
...
Commodore 64
...
...
ZX Spectrum
...
...
Not an American user?

Description

This is a text based game that has elements from a multiple genres dungeon crawl, puzzle, logic challenge, and even resource management. The back story is about a bad wizard who's stolen a magic chalice and you play the plucky adventurer who has to get it back. The bad guy is hiding in the ancient burial grounds, or barrows. The game is based on a map of the barrows in which there are 40 or so rooms. You are dropped randomly into a room. In other rooms are gnomes, trolls, dragons etc and in one room is the wizard. The game is played by moving from room to room exploring. You may view connecting rooms. You may raise a magic wall in an adjacent room. However you have only 400 magic points and viewing or raising a wall costs points so it's important to find the wizard before points run out. The game is a text game. There is only one graphic which is the map that shows how the rooms are connected.


Screenshots

The White Barrows ZX Spectrum Plan of the chambers
The White Barrows Commodore 64 I'm in chamber 42. I can here money and I feel magic.
The White Barrows Commodore 64 Game intro
The White Barrows Commodore 64 I moved to chamber 3 but I can hear a dragon.

User Reviews

There are no reviews for this game.


Critic Reviews

There are no critic reviews for this game.


Forums

There are currently no topics for this game.


Trivia

There is no trivia on file for this game.


Contributed to by Rola (7613), piltdown_man (93767) and Kabushi (139030)