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Critic Reviews

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80 (UK) (Jul 22, 2008)
And yet I still like it. I like it a lot. There are many valid criticisms that can be thrown in Art of Fighting's direction, but it offers a unique tactical challenge and boasts some of the more innovative fighting game ideas of its era.
Nintendo Life (Jul 11, 2008)
Although it’s a marked improvement over the first game, AoF2 still doesn’t quite manage to live up to its immense promise. Graphically the game is stunning and still manages to impress even by today’s standards, but the gameplay just isn’t engaging or intuitive enough to raise it to the level of a true classic. Having said that, if you’ve played and enjoyed the likes of Street Fighter II on the Virtual Console and hanker for something slightly different to keep you occupied, then this is worth looking into.
IGN (Oct 01, 2008)
So Art of Fighting 2 shoots itself in the foot after introducing a few nice new features, and averages out to be just slightly more appealing that its predecessor was here on the Virtual Console. But rather than actually considering investing nine of your digital dollars in this download, I'd recommend you look to this game's superior contemporaries -- those other, better SNK fighting franchises are already well-represented in the Wii Shop as well and any of them would be a better option than this. Check out S amurai Shodown II, F atal Fury 2 or K ing of Fighters '94 to get your fighting fix. Or, if you're dead set on spending your Points on an Art of Fighting title, wait for A rt of Fighting 3. That's the trilogy- concluding game that actually did enough to separate itself from the pack of other efforts in the mid-'90s, and if and when it arrives in VC form it'll be much more worth your while to consider for purchase.