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||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (2 votes)
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Official Nintendo Magazine
Boogie is certainly not without its flaws but as a karaoke/rhythm-action game designed to keep a crowd of people genuinely entertained it does the job perfectly. Well done EA.
Armchair Empire, The
Much like any good party, Boogie ends much too soon while the fun’s still going on. You don’t have to be exceptionally good at either dancing or singing to “beat” Boogie, which brings its challenge down to a minimal level, especially for solo dancers ands singers. But while the Wii and microphone’s on, as long as you’ve got a mini-dance floor, Boogie’s a great partying time if you’ve got a few dancing and singing friends to play Boogie with.
Game Informer Magazine
Different games have different goals. This one’s aim is to make you laugh, sing along to some songs that you can’t help but recognize, tap your feet to a beat, and pass that fun on to your friends. Other music games have the market cornered on kicking your ass – Boogie is infinitely more interested in finding a way to make you shake it.
Some sectors will look at a game like this and be far too critical purely because they miss the point. EA set out to appeal to the casual side of the Wii market, a group that has not had the chance to sing and dance with their Wii consoles so far. And you know what? It managed to create a really strong game for those gamers. Boogie has a great selection of songs, lots of extras tucked away and is lots of fun with friends and family.
Computer Bild Spiele
Eine witzige Idee, die originell präsentiert wird. Spielerisch herrscht jedoch Tiefgang. Bereits nach wenigen Stunden haben Sie alles gesehen und das Erstellen eigener Filme eröffnet kaum Variationsmöglichkeiten. Das ist gerade noch für echte Fans von Musikspielen "befriedigend".
Going in playing this game like a gamer aiming to beat Halo on Legendary with not dying is only going to lead you to disappointment. I feel that Boogie fits the current line-up of Wii games nicely. You can pick it up and play on a whim and set it down just the same. Boogie is at a great jumping off point, the franchise has the bricks laid down for the next time a disco fire breaks out. Right now, the so-so karaoke and gameplay that sags doesn’t make Boogie a must own. I'd recommend you try it because of the outstanding effort to make a consistent, compelling theme.
Overall, Boogie delivers on what it promised. Although if you go back and read the pre-release information that doesn't actually amount to very much. The separate elements of the game each work well in their own right, although we were left wondering if they would ever come together to make sense of the game as a whole. The kids certainly got great value for money here, but I don't think there is nearly as much for the older or hard-core gamer. Essentially, this is an excellent proof of concept, now we just need to see a fully fleshed out game along the same lines.
Our time with Boogie can certainly be described as unique. It's not cut and dry like the latest Dance Dance Revolution game or the latest Karaoke Revolution game, but instead, what's offered up is a strange hybrid with a look and feel all its own. The biggest problem is the lack of difficulty and subsequent lack of replayability, but while it lasts Boogie offers a pleasant distraction from the usual crop of rhythm and action games on the market. It's a strange title but one that's not without merit.
Boogie is something of a missed opportunity - a rough gem, if you will. EA has high hopes that it will blossom into yet another lucrative franchise that can be endlessly updated for all eternity. While this is a good foundation to build on, more meat needs to be added to the bones if it’s got any chance of succeeding against increasingly impressive competition. Maybe next year?
Do yourself a favor, save the $60 and rent this one instead. Then get some friends together, add some spirits turn this game on and stir vigorously. You may just forget you have a super cool podcast and actually have fun.
Game Over Online
Boogie presents an interesting mix: a music/rhythm game, a karaoke game and a party game all in one, but it just doesn’t execute any of those genres all that well. The Story Mode is forgettable and the Karaoke Mode is broken. Only the Dance Mode presents an entertaining diversion and even it gets old quickly. Boogie works best as a party game, if you really get into it, but with a $60 price tag, there's just not enough for me to recommend this song and dance number.
Despite mentioning that Boogie isn't that bad for deaf gamers, it's not a game that deaf gamers would go out and purchase. After all, where's the fun in blowing into a microphone? What we've illustrated in this review is that it's possible for deaf or hard of hearing gamers to be able to play the game with hearing relatives or friends. The game itself could have been a lot better. In all honesty there's not a lot of challenge here and it's quite feasible that most will tire of the single-player game after a few short hours. As a multiplayer game Boogie is a little more entertaining but even here it's not going to have much appeal. Boogie is by no means a bad game it's just there's not a lot here to keep most gamers interested for more than a few hours.
Even with all of its missed opportunities, there's fun to be had with Boogie. The character designs are nice, while the singing and dancing can be fun if you really get into it. But most people will likely see Boogie as a missed opportunity. It's far too easy, the tracklist isn't very good, karaoke is straight-up busted, and the dancing just isn't much fun. That's not what people are looking for when they spend $60 on a game, no matter how desperate they are for something new on the Wii.
Middle East Gamers (MEgamers)
Boogie could have been an absolute hit for the Wii, as the idea to offer a dance and karaoke game to players would have surely caught on. Sadly, the feeble story mode will drive you nuts, while you’ll probably pass the dancing phase by attaching your remote to a ceiling fan. This is clearly a game aimed at younger players, as anyone older will get about 4 minutes worth of gameplay out of this game.
There’s a decent selection of cliché karaoke songs (Oops I Did It Again, ABC, Groove Is In The Heart, Karma Chameleon, etc), but there’s hardly any incentive to play through them thanks to the shoddy gameplay. You can purchase new songs and accessories, and it also features perhaps the worst attempt at a “story mode” I’ve ever seen in a game. It’s a half-assed attempt to add any semblance of longevity to this mess. Stay far away.
Das Positive vorweg: Ich mag die Idee einer Verknüpfung von Reaktions- und Singspiel. Und die grafische Umsetzung von Boogie ist göttlich; die witzigen Levels, die possierlichen Figuren, der schnittige Comic-Style - alles sehr, sehr cool! Wenn nur das Spiel nicht so rotzöde wäre: Auf dem Papier klingt das Wiimote- und Nunchuck-Geschwinge lässig, in der Realität tritt der überraschende Schlaf schon nach wenigen Minuten ein, falls nicht vorher ein Krampf den rechten Arm ereilt. Und vom Gesangspart, den ich problemlos gewinnen kann, wenn ich einen Fön vors Mikro halte, will ich gar nicht erst anfangen. All das ergibt unterm Strich ein Spiel, das ungefähr so herausfordernd ist wie eine Nase im Gesicht zu haben. Die Ideen sind gut, die Umsetzung ist es nicht - Potenzial für einen viel besseren Nachfolger ist im Überfluss vorhanden!
Ich war enttäuscht, hatte ich mir doch soviel von dem Spiel erwartet. Die Ideen sind auch gut, nur leider ist es als Partyspiel nicht ausgereift genug. Der Mulitplayermodus, welcher bei einem so angepriesenen Party-Game eigentlich der Hauptpunkt sein müsste, kann gar nicht überzeugen. Es gibt keine Variationen und es gibt keinen lang anhaltenden Spaß. Zu schnell stellt sich die Ernüchterung ein. Wer unbedingt auf der Wii singen möchte, leiht sich das Spiel am besten einfach aus oder singt vorm Spiegel in seine Wii-Fernbedienung. Oder man wartet auf Boogie 2 wo sich EA dann vielleicht mehr Mühe und Gedanken macht und nicht eine verfrühte “Beta-Version“ auf den Markt wirft.
Boogie is a good (but not great) music game for the Wii (and PS2) that has the right idea, cute characters, a good song list, dancing, singing and video editing, but it doesn't equal the sum of its parts. The game would be a lot more fun if you had to dance, instead of making your character dance by whipping the controller around, plus the singing component is far too simplistic so you really don't have to try hard to pass these stages. There's nothing offensive for kids here.
„Ein Satz mit x – das war wohl nix!“ Boogie konnte mich eigentlich seit Release des Trailers in seinen Bann ziehen. Leider ist das Spiel im Endeffekt nur langweilig und konnte mich kaum zu einer zweiten Spielesession motivieren. Dennoch: sollte sich Boogie gut verkaufen wird es wohl mit großer Wahrscheinlichkeit einen Nachfolger geben. Ich hätte für diesen Fall schon eine „list of demands“.
Overall, this game really isn't worth it. EA would have been better off picking either singing or dancing, and making it good, then trying to combine them both and failing to do so successfully.
Boogie has style, but it unfortunately doesn't have substance. Too bad because this game had the potential to reinvent rhythm titles, but that potential has fallen well short of the mark. The presentation is spectacular for the most part and the core gameplay mechanics are functional. Younger players and casuals who don't know any better may even find something to like about how immediately "accessible" Boogie is, but we're not going to confuse a title that practically plays itself with accessibility. For all of its extra bells and whistles – and there are many – Boogie fails to deliver the necessary tangibility and sense of accomplishment that go hand-in-hand with playing video games of any kind. When you're never quite sure if you've mastered the controls or if you just got lucky, well, that speaks volumes.
Très décevant que ce petit Boogie. La faute à des mécaniques de jeu bien loin d'être rodées. Trop tolérant et trop simpliste, le jeu semble s'évertuer à couper court à nos velléités de star. Boogie nous laisse en sueur, mais moroses. Peut-être qu'un deuxième épisode, mieux calibré, saura nous faire retourner sur les planches.
Boogie is not a nuclear missile pointed at gamerdom; it is not a Barbie-pink chalk line that divides Johnny Shoot-Em-Up and his kid sister across the living room. EA’s all-singing, all-dancing karaoke game has opened, but the show itself is too empty once you get there.
Algo deu tremendamente errado durante o desenvolvimento de "Boogie". Com exceção dos gráficos, todo o jogo é mal planejado e executado - falta de experiência da Electronic Arts com o Wii, talvez? A idéia de combinar dança com karaokê é boa, entretanto a mecânica é tão crua e problemática que o jogo simplesmente não empolga como deveria. Você não dança e, cantar, só se quiser. Apesar de bonitinho, não tem emoção e deve passar batido.
The fact that this game is fun for exactly 20 minutes, and only in a group of two or more, should keep you from buying this game. In the end, Boogie is light on dancing, light on karaoke -- a jack-of-all-trades, master-of-none moment of fluff.
The Review Busters
Boogie is a huge let down. When I found out this game had a karaoke mode in it too I thought that was awesome, so I gave it a try. Singing in this game is horrible, even the best of singers will have a hard time at this game. Oh and dancing this will definetly make you look like a retard. People that don't have a Wii tend to joke how you have to wave your arms like a jackass for every game. They would be right for this game, but if you turn the volume done and listen to your Wii Mote you will be a pro. If you play this game you'll be doing this tricks if you want to earn all the outfits and extra songs. Playing this game like you normal person will only anger you, I'm still surprise my one Wii Mote is still functioning.
Video Game Talk
Further proving that EA no longer understands the meaning of the word "original," Boogie for the Wii is an attempt to simultaneously rip off both Dance Dance Revolution and Karaoke Revolution/Singstar, and the results are disastrous.