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Exakt Entertainment | | President | Paul Ashdown | | Vice President | Eran Rich | Treyarch Studios - Production | | Executive Producer | David Anthony | | Senior Producer | Pat Dwyer | | Producers | Jason Blundell, Daniel Bunting | | Associate Producers | Matthew Burns, Craig Harrison, Josh Heenan, Simon Song, Martin Theyer | | Production Coordinators | Patrick Bowman, Brian Crowder, John Shubert | | Production Intern | David Allen | Treyarch Studios - Engineering | | Technical Director | Matthew Kimberling | | Lead Programmer | James Snider | | Lead AI Programmer | Peter Livingstone | | Engineering | Chris Bannock, Thad Bower, Chris Chu, Ryan Higa, Austin Krauss, Dan Laufer, Jason McKesson, Joseph Nugent, Andrew Olson, Kandarp Patel, Christian R. Stavro, Jivko Velev, Feng Zhang | | Additional Engineering | Jed Adams, John Allensworth, Mike Anthony, Scott Bean, Wade Brainerd, William Feng Chen, Christian Diefenbach, Paul Allen Edelstein, Marcus Goodey, Joey Headen, Lei Hu, David King, Johan Köhler, Dan Leslie, Michel Mailhot, Jonathan Menzies, Richard Mitton, Markus Nordenstam, Jamie Parent, Valeria Pelova, Dimiter Stanev (malkia), Chuck Tolman, Krassimir Touevsky, Mike Uhlik, Joseph I. Valenzuela, Trevor Walker, Leonardo Zide, John Bojorquez, Alexander Conserva, Nicholas Dryburgh, Ryan Feltrin, Patrick Griffith, Timothy Rapp, Marc DePeo, Ryan Ligon, Jean-Marc Morel, Allen Pouratian | | Engineering Interns | Nick Cooper, Peter Kugler, Mario Sanchez | Treyarch Studios - Design | | Creative Director | Richard Farrelly | | Lead Game Designer | Jeremy Luyties | | Lead Level Builder | Adam Gascoine | | Lead Level Scripter | Michael Denny | | Senior Level Builders | Jason McCord, Paul Sandler, Cameron Christian, Jared Dickinson, Christopher Dionne, Brian Glines, Gavin Goslin, Nikolai Mohilchock | | Senior Level Scripters | Joseph Chiang, Jesse Snyder | | Level Scripters | Brian Barnes, Dominick Guzzo, Mike Lin, Alex Liu, Gavin Locke, Mark Maestas, Chris Pierro, Sean Slayback, Daniel Steamer, Walter Williams | | Level Lightning | Cameron Christian, Jared Dickinson, Adam Gascoine, Nikolai Mohilchock, Kevin Worrel | Treyarch Studios - Art | | Lead Artist | Alexandre Bortoluzzi | | Art Direction | Corky Lehmkuhl | | Senior Effects Artist | Colin Whitney | | Senior Weapons Artist | Daniel Moditch | | Senior Character Artist | Bradley P. Grace | | Senior Vehicles Artist | Thor Benitez | | Senior Environment Artists | Melissa Buffaloe, Barry Whitney | | Artists | Zenta Aki, Loudvik Akopyan, Jay Ardiosa, Dan Bickell, Yaw Chang, Isabelle Decenciere, Paul Forgy, Omar Gonzalez, Christopher Guzman, Will Huang, Blaed Hutchinson, Thomas Inesi, Yukari Kaneko, Kaori Kato, Mark Manto, Michael McMahan, Robert Moffat, Erika Narimatsu, Anh Nguyen, Quinn Nguyen, John Ployhar, Maxwell Porter, Shawn Shain, Thomas A. Szakolczay, Johnny P. van Zelm | | Art Interns | Patrick Morrison, Ryan Verne | Treyarch Studios - Animation | | Animation Director | Dom Drozdz | | Animation | Luis Bolivar (Yosh), Eric Campanella, Jamie Egerton, Bourbaki Joseph, William Lykke, Marvin Rojas, Adam Rosas, Jon Stoll, Jimmy Zielinski | | Military Advisor | Hank Kiersay | Treyarch Studios - Cinematics | | Original Story | Richard Farrelly, Adam Gascoine | | Original Script | Adam Gascoine | | Writer | Marc Guggenheim | | Scripting | Donald Sielke | | Rendering | Donald Sielke | | Set Building | Tony Kwok | | Lighting | Tony Kwok | | Video Editing | Craig Houston | | Casting | Lieberman and Pattin Casting, Chris Borders, Tikiman Casting, PCB Productions | | Voice Directors | Tom Keenan, Keith Arem | | Voiceover Recording Engineer | Elliot Anders | | Voiceover Acting | Nick Chinlund, John Mese, Chris Tardio, Benjamin Diskin, Mark Deklin, Georgia Simon, William Abadie, Francios Guetary, Maurice Godin, Tom Barnett, Sean Mahon, Matt Casper, Gregory Wagrowski, Yasen Peyankov, George Tasudis, Henri Lubatti, Michael Rodgers | | AUDIO ‑ Audio Director | Jerry Berlongieri | | Audio Engineering | Chris Cowell, Steve Goldberg, Scott Purvis, Gary Spinrad, Brian Tuey | | Audio Design | Chris Cowell, Steve Goldberg, Scott Purvis, Gary Spinrad, Brian Tuey | | Recording Engineer | Charles Maynes | | Additional Audio Engineering | Shawn Jimmerson, Scott Eckert, Earbash Audio, Yuan Liu, Rebecca Liu, Kevin Sherwood | | Audio Production Coordinator | Julia Bianco | Treyarch Studios - Music | | Music Composed by | Joel Goldsmith | | Music Produced by | Joel Goldsmith | Pi Studios | | President | Robert Erwin | | Producer | John Faulkenbury | | Art | Josh Ball, Chuck Carson, Ally Kates, Eric Malek | | Animation | Dirk Jones, Jesse Rolan | | Design ‑ Level Building | Christian Easterly, Kenn Hoekstra, Cameron Lamprect, David Mertz, Jeremy Statz, Justin Wingard | | Design ‑ Scripting | Joey Alfeche, Dan Kramer, Peter Mack, Joey Vento, Daniel Young | Additional Support | | Seven Studios | Phillip Lozano (Animation), Thomas Flint (Design Scripter) | | Additional Art | Matan Abel, Mark Lipsinic | | Additional Design | Andy Molloy, Thaddeus Sasser, Ryan Rutherford, David Vonderhaar, Dave Harper, Jason Schoonover, Michael Stephan | Treyarch Staff | | President ‑ Treyarch | David Stohl | | Vice President ‑ Treyarch | Mark Lamia | | Chief Technology Officer - Treyarch | Mark Gordon | | Director of Operations | Rose Villasenor | | Information Technology | Robert Sanchez, Nicholas Westfield | | Human Resources | Ju Shim, Annie Lohr | | Office Manager | Amy Hurdelbrink | | Associate Producer - Tools & Libraries | Ken Sato | | Special Thanks | Steve Pearce, Chris Archer, Stuart Roch, Marc Struhl, Christian Busic, Pamela Iluore, Jeremy McAdams, Jessica Sachs, Jason West, Vince Zampella, Grant Collier, and everyone at Infinity Ward | | CENTRAL ART SUPPORT - Senior Art Director | Alessandro Tento | | Technical Art Director | Kevin Chu | | Art Director | Filippo Costanzo | | Producer | Nick Falzon | | Associate Producer | Aimee E. Smith | | Associate Production Manager | Nelson Wang | | Motion Capture Director | Matt Karnes | | Motion Capture Supervisor | Michael Jantz | | Senior Modelers | Kenny Lammers, Bobby Milly | | Modelers | Kyle Hefley, Nick Lombardo, Omar Gatica | | Technical Artist | Mike Eheler | | 2D Artists | David Duong, Will Routon | | Scanning Technicians | Patrick Morrison, Ryan Verne | | Production Coordinator | Michael Restifo | | Technical Art Coordinator | Dilber Mann | Production Testing | | Production Test Manager | Igor Krinitskiy | | Production Test Leads | Brian Douglas, Jemuel Garnett, Paul Kwon, James McCawley, Reshan Sabaratnam | | Production Testers | Robert Alvarez, Aja Banks, Estevan Becerra, Ashleigh Boslet, Sean Childress, Michael Daglow, Kevin Dandridge, Aldo Diaz, Chris Dolan, Gil Doron, Steven DuFour, Glenn R. Failing, Richard Garcia, Rene Lara, André Lawton, Luis Levy, Keith McClellan, Travis Otten, Norman Ovando, Kimberly Park, Steve Pastore, Chris Pett, Jason Ralya, Juan Carlos Ramirez, Philip Rilatos, Aldo Sarellano, Damoun Shabestari, Kevin Sherwood, Steven Slanchik | | Localization Testers | Ophelie Colin, Román Ortiz Manchón, Noel Mueller, Alberto Trentanni | | Very Special Thanks | John D. Hawk (Bud/Machine Gunner - 90th Division), Stan Biernacik (Artillery - 1st Polish Armored Division), Stan Markut (Tank Gunner - 1st Polish Armored Division), Gordon Boulton (Sergeant), Scout Section leader, Argyll and Southerland Highlanders of Canada | Activision Studios | | Producers | Sam Nouriani, Ken Murphy | | Associate Producers | Glenn Ige, Nathaniel McClure, Steven Holmes | | Production Coordinator | Peter Muravez | | Production Testers | Rhett Chassereau, Winyan James | | Executive Producer | Marcus Iremonger | | Senior Online Manager | David Vonderhaar | | Senior Director of Production Services | Suzan Rude | | VP, North American Studios | Thaine Lyman | Global Brand Management | | Senior Global Brand Management | Tabitha Hayes | | Associate Global Brand Manager | Tim Henry | | Marketing Associate | Mike Rudin | | Director, Global Brand Management | Tom Silk | | VP, Global Brand Management | Dusty Welch | Public Relations | | Senior PR Manager | Michael Mantarro | | Senior Publicist | John Rafacz | | Junior Publicist | Megan Korns Russell | | Step 3 | Neil Wood, Jon Lenaway | Central Localizations | | Localizations Project Manager | Richard Blenkinsop | | Localization Consultant | Stephanie O'Malley-Deming | | Director of Production Services | Barry Kehoe | | Localization Coordinator | Gina Clarke | | Localization Tools & Support Provided by | Xloc Inc. | Quality Assurance | | QA Leads | Jeff Grant (Project Lead - Functionality), Brian Keppler (Night Shift Lead), Michael Wade (Third Shift Lead), Robert Lara (Monty/Technical Requirements Group), Garrett Akira Oshiro (Multiplayer Lab) | | QA Sr. Leads | Evan Button (Day Shift), Paul Colbert (Night Shift), Henry Peter Villanueva (Third Shift), Aaron Camacho (Technical Requirements Group) | | QA Sr. Managers | Marilena Morini (Functionality), Christopher Wilson (Technical Requirements Group) | | QA Managers | Adam Hartsfield (Night Shift), Jason Levine (Third Shift) | | QA TEST TEAM - Floor Leads | Victor Durling, Michael Clarke, Kenny Treantafilos, Randi Williams Pardo (Technical Requirements Group) | | Testers | John Caminiti (CRC), Ryan Trondsen, Alex Mejia, Chris Dolan, Seth Sheets, Jesse Barrios, Bryan Shigekawa, Marvin Jackson, Allan Manangan, Chris Codding, Eddie Fernando Araujo, Joe Pardo, Robert Riter, Ryan McCullough, Helen Fullilove, Peter von Oy, Justin Green | | Database Managers | Dino R. LaMana, Jason Gilmore, Peter McKernan | | Activision Special Thanks | Mike Griffith, Robin Kaminsky, Brian Ward, Steve Pearce, Will Kassoy | | Manual Design | Ignited Minds LLC | Activision UK | | Senior VP | Tricia Bertero | | General Manager | Andrew Brown | | Marketing Director | R. Scott Morrison | | Marketing Manager | Tim Woodley | | Brand Manager | Gary Sims | | Director of Production Services - Europe | Barry Kehoe | | Localisation Project Manager | Simon Dawes | | Manager EUP Creative Services | Jackie Sutton | | Creative Services Project Manager | Corinne Callois | | Creative Services Coordinator, box and docs | Mélissandre Monatus | | Creative Services Co-ordinator, Marketing Materials | Natalie Clarke | | European PR Director | Tim Ponting | | PR Manager UK/EM | Mark Allen | | European Operations Manager | Heather Clarke | | Production Planners | Lynne Moss, Bernadette Cowan | Activision Asia Pacific | | Senior Vice President | John Watts | | Managing Director | John Watts | | General Manager - Asia Pacific | Darrien Puddy | | Marketing Director - Asia Pacific | Paul Butcher | | Senior Product Manager | Jeff Wong | | Localisation Co‑ordinator | Christina Bonefeld | | Creative Services Supervisor | Elisa Biberian | | Media Releations Executive | Joel Graham | | Operations Manager | Leon Jennings | | Operations Co‑ordinator | Noleen Jordan |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Marilena Morini, 156 other games Adam Hartsfield, 117 other games Keith Arem, 91 other games Barry Kehoe, 88 other games Will Kassoy, 85 other games Sam Nouriani, 84 other games Christopher Wilson, 83 other games David Stohl, 78 other games Chris Borders, 77 other games Jason Levine, 76 other games Stephanie O'Malley-Deming, 71 other games Steve Pearce, 65 other games Heather Clarke, 64 other games Brian Ward, 63 other games Mark Lamia, 63 other games Suzan Rude, 62 other games Tricia Bertero, 62 other games Lynne Moss, 61 other games Chris Archer, 61 other games Dusty Welch, 60 other games Aaron Camacho, 60 other games Henry Peter Villanueva, 59 other games Mike Griffith, 59 other games Jackie Sutton, 57 other games Robin Kaminsky, 54 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: Call of Duty 2: Big Red One (Collector's Edition), a group of 139 people Call of Duty: World at War, a group of 128 people 007: Quantum of Solace, a group of 117 people Spider-Man 3, a group of 117 people Ultimate Spider-Man, a group of 76 people Ultimate Spider-Man (Limited Edition), a group of 68 people Call of Duty: United Offensive, a group of 54 people Spider-Man 2, a group of 48 people Call of Duty 4: Modern Warfare, a group of 47 people Transformers: Revenge of the Fallen, a group of 47 people True Crime: New York City, a group of 46 people Kung Fu Panda, a group of 46 people Call of Duty 2, a group of 43 people Call of Duty 2: Big Red One, a group of 41 people Call of Duty: Finest Hour, a group of 40 people True Crime: Streets of LA, a group of 36 people Enemy Territory: Quake Wars, a group of 36 people X-Men: Legends II - Rise of Apocalypse, a group of 34 people Marvel Ultimate Alliance, a group of 33 people Tony Hawk's Project 8, a group of 32 people GUN, a group of 32 people Transformers: The Game, a group of 32 people Call of Duty 2 (Collector's Edition), a group of 31 people Wolfenstein, a group of 30 people Spider-Man 3, a group of 29 people
Credits for this game were contributed by Evil Ryu (31675) |
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