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Plow through the game's eight worlds without much care for the ranking system, and you should be able to finish in four to five hours tops. I don't think adding more levels would solve anything, as it probably will make things repetitive. Raise the difficulty with these levels? Nope. The motion controls are pretty solid here, and the devs even added a small controller radar to show its position in-game, but even then, there's eventually going to be a breaking point the harder the game gets. The Wii's motion controllers just don't have the same preciseness as a normal controller for that to work. So, really, this is as good as this type of game will get on the Wii, and if pushed further, you'll probably get something like Ivy the Kiwi?'s mess. FlingSmash may not be on the same level as some of the aforementioned titles, but it will entertain if you like tackling its rank system. Just make sure you find a standalone copy like I did, since the bundle is questionably high in price.
I get the evil character comes to steal the magical powers from an island. I get stopping them. I don’t get the religious overtures that are in FlingSmash. They were not needed, and should have been left at the door.
FlingSmash est une sorte d'ovni bien difficile à décrire. Il faudra une certaine patience concernant la maniabilité pour y prendre du plaisir. Si le nombre de niveaux ne suffira pas à vous tenir en haleine, le scoring pourra accrocher quelques gamers, sans pour autant leur prendre la tête trop longtemps. Bref, si vous comptiez acheter une WiiMote Plus, ça peut être une alternative. Sinon, il vaudra mieux passer votre chemin.
On trouve également des mini-jeux inspirés de passages de la campagne principale, ces derniers n'étant toutefois pas assez convaincants pour qu'on y revienne après un essai. Heureusement pas désagréable à regarder et doté d'une bande-son joviale, ce FlingSmash à l'ambiance estivale sort un peu à la mauvaise période, mais il pourra mettre un peu de chaleur au fond du coeur des joueurs cherchant un petit jeu à scoring très accessible ou simplement un prétexte pour s'offrir une Wiimote Plus.
FlingSmash is great fun at times, but there’s no denying its concept is simply far too limited to warrant repeated play. With poorly implemented controls, FlingSmash fails as both a score-attack game, and as a representation of Wii Motion Plus.
It's clear that even Nintendo wasn't sure what to do with Flingsmash at retail, so instead of trying to convince the gaming populous to buy it separately or even as a WiiWare download, it's used as a premium to get people to upgrade to the Wii RemotePlus. If you can justify 10 bucks for this game then by all means go for it. It's artificially budget price isn't going to get me to like it.
FlingSmash's vibrant visuals and very simple gameplay suggest that it was designed with young children in mind, but everyone, regardless of age, deserves better and more substantial games than this one. This is a one-trick pony whose only trick isn't that impressive when it works, and whose whole routine falls apart when it doesn't, which happens often. This makes FlingSmash both a poor game and a poor showcase for the capabilities of the Wii MotionPlus with which it's packaged. Don't play this game. Your wrist will thank you.
According to the PR blurb, FlingSmash apparently "combines the hands-on fun of tennis with the non-stop action of pinball", but it's more like the arm-knack of the former coupled with the infuriating randomness of the latter. As a showcase for the hardware it's bundled with, it's a complete failure, and even given its brevity it feels like as much of a waste of time as it is a waste of money. If you absolutely must have a Wii Remote Plus, then buy it separately. FlingSmash's title might be short, snappy and to the point, but the game itself only manages the first of those three.
Nu är naturligtvis Flingsmash riktad till en yngre publik än undertecknad. Ändå har jag svårt att se att spelet skulle kunna fånga kidsens uppmärksamhet. Ska ett dåligt barnspel sälja så måste det ha en dyr licens i ryggen. Mig veterligen är inte Zip med i någon ny animerad storfilm från Pixar. Han är bara en misslyckad liten gul boll från ett långtråkigt dussinspel. Och du kommer liksom jag att glömma bort att han överhuvudtaget existerar.
To be honest, I only played this game an hour and a half and then I was already fed up with it. I literally wasted time on a game that feels completely unnecessary and although I may be harsh, I really see little positive here except for the controller. If you look around you'll notice that you're actually paying for the controller and not the game, but even then I wouldn't want to have it in my collection.