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Fans of Defunct Games already know that I love the Ghosts 'N Goblins franchise, so of course I recommend the original arcade game. Unfortunately, this game hasn't held up as well as its 16-bit sequels, but that shouldn't stop you from having a great time battling zombies and running away from gargoyles.
"Ghosts 'n Goblins" ist ein unterhaltsamer und zugleich äußerst fordernder Plattformer, den man allerdings - sofern ihr kein großer Anhänger der Serie seid - nicht unbedingt gespielt haben muss, da die beiden Nachfolger für das SNES und SEGA Mega Drive in vielerlei Hinsicht empfehlenswerter sind. Wer dennoch einen Blick auf den Ursprung dieser Videospielserie werfen möchte, sollte auf jeden Fall gleich zur technisch besseren, aber auch etwas teureren Virtual Console Arcade-Variante des Spiels greifen.
Ghosts 'n Goblins is very similar to the other games in the series, however, playing it is a lot less fun. It should be pretty obvious why they decided to release this game on VC last.
I don't know what it is about games in this series in particular, but every time I play them I somehow feel much more willing to deal with the incredible frustration of their excessive difficulty. Maybe it's because that's what Ghosts 'N Goblins is -- challenge incarnate. Maybe it's a nostalgia thing. Maybe it's because there really is something clinically wrong with me, and I really am overdue for a visit with a licensed professional.
Much like a visit to Amsterdam, if you're going to be sadistically punished you at least want the spanking to come from the most attractive option available. There is a sore, angry kind of enjoyment to be had here, but anyone with a hankering for Capcom's classic is already better served by the sequels on the VC.