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The game itself can be completed quite quickly but it has to be remembered that there were no save states in the original Megadrive release of the game. The Virtual Console version improves on this with the built in suspension points so you can break up your game into several sessions if you just want a quick blast. This is a must-have title for the Virtual Console and should be downloaded without hesitation!
So, is it worth owning a 14-year-old Mega Drive game on your shiny new Wii? Well, in the case of Gunstar Heroes, yes. Despite the fact it's a little short, it retains that addictive gameplay and clean presentation it had on its original release. It provides a challenge, yet never infuriates, has a two player mode, great music and will cost you only 800 points. Gunstar Heroes isn't just one of the best Mega Drive games - it's not just one of the finest 16-bit titles - it is one of the most superb pieces of code ever written. And how many debuts from a developer can you say that about?
Gunstar Heroes has been re-released since its initial debut, first in a port to the portable Sega Game Gear system and then to the PS2 in a collection called Treasure Box – but that only came out in Japan. This Virtual Console release, then, is the first chance American gamers have had to grab the game since its original Genesis days. Action fans, especially those with a friend to play co-op with, shouldn't wait. Download now.
Treasure hat das Run’ n’ Gun –Genre bereits auf dem Mega Drive lupenrein umgsetzt und begeistert mit der schnellen Non-Stop-Action, die problemlos von der Hand geht, heute noch genauso wie damals. Man darf allerdings keinen epischen Umfang von dieser Art von Spiel erwarten, obwohl der spaßige Kooperationsmodus und die verschiedenen Waffen-Upgrades diesen recht gut zu kompensieren wissen. Actionfans: Bitte zugreifen! Sofort!
Gunstar Heroes is a solid, if somewhat short, action game that was innovative in its time, and it is a game that still holds up reasonably well today. As with all VC games, there are some faults in the game that are more apparent in light of modern standards, but fans of Contra-style co-op action will eat this sort of thing up.
By 1993, the Sega Genesis had long since grown into maturity, and many fans of Sega's 16-bit console started to think they'd seen it all. Then came Gunstar Heroes, from a previously unheard-of Japanese developer called Treasure, and it became one of the best run-and-gun action games available for a system that had already seen dozens of such games. Gunstar Heroes draws its influence from great arcade hits like Contra, Strider, and Street Fighter II but features its own distinct style, manic action for one or two players, and various innovative touches that make this still one of the best games of its kind. A cult classic if ever there was one, Gunstar Heroes isn't one of the most recognizable names from the Genesis era despite being one of the better games for the system, so it's fortunate you can now experience it in a pixel-perfect emulation as part of the Wii Virtual Console service.
Well worth putting the time into even now, but it'll give you a bloody nose if you're not ready to invest endless repeat play required.
Trotzdem ist Gunstar Heroes jede investierte Minute wert. Das intelligente Waffensystem, der offene Spielablauf und feines Balancing machen Treasures Erstling zum besseren Metal Slug. Sorry, SNK!
We would be remiss to not recommend this game just as any serious gamer would be to not heed the call. Gunstar Heroes is a masterpiece of a shooter, accessible yet deep, with a gameplay style that has yet to be trumped by any other similar action title. For those that missed it the first time around, now is the time to right that wrong.