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Critic Reviews

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N-Zone (Apr 18, 2007)
Ich bin schwer beeindruckt. Heatseeker repräsentiert sein Genre in Höchstform. Mir haben vor allem die spannenden und atmosphärischen Luftkämpfe bei strömendem Regen und tosendem Gewitter gefallen. Ich hätte mir lediglich noch einen Multiplayer-Modus in Form von kooperativen Luftschlachten gewünscht.
IGN UK (Mar 27, 2007)
Ultimately, Heatseeker is a welcome addition to the Wii’s catalogue. It’s one of the few games that isn’t a ‘proof of concept’ for the console’s innovative controller. Instead it’s a fully-fledged title that happens to use the Wiimote extremely well. Controlling a plane at break-neck speeds is beautifully fluid using the Remote and - aside from some fiddly button commands - you feel connected to the flying experience at all times. Intensive missions and gruelling dogfights also work particularly well, making for one of the more exhilarating games in Wii's catalogue – bested only by Excite Truck. However, Codemasters is limited by its scope: there’s not enough variation across levels and, once you’ve completed the main game, there’s little incentive to return. A multiplayer or challenge mode would have turned Heatseeker into a top gun but unfortunately, as it is, it’s only a gutsy rookie.
Gripes aside, this game can be balls-out fun when it wants to. Tearing through the sky at Mach 3 to sink a battleship and a couple of subs, then doing a 180 to shoot down a sky full of bogeys gets the heart going every time. Plus, the missions do a good job at shaking things up; sure you shoot down a lot of waves of enemy planes, but they are broken up by other tasks. None of this makes Heatseeker the best at what if does, but considering the lack of air combat games, fans of the genre might still want to give this one a shot.
74 (Apr 23, 2007)
Heatseeker is fun! It isn’t a realistic simulator and might not look all that great, but offers a decent and addictive gameplay. It can be a great way to start your career as a pilot, but ace fighters should be wary of this one as it's rather basic and has limited freedom.
Heatseeker est un jeu simple, rapide, efficace et plutôt bon dans l'ensemble mais qui souffre peut-être encore de quelques petits défauts pour en faire un grand Hit. Vous ne passerez pas à coté d'une "tuerie" si vous ne l'achetez pas. Mais si vous l'achetez, vous passerez à coup sûr de très bon moments.
Butt rock, check. Unlimited missiles, check. Cheesy codenames like Downtown and Eyeball, check. Yes, this is my kind of jet fighting game.
JustPressPlay (Feb 07, 2008)
Heatseeker takes only eight to twelve hours to complete but does something most Wii games do not - it offers a story. Even though the narrative may not be detailed, it does offer one unlike the many proof-of-concept games. Despite that, there is very little replay value other than increased level difficulty and several unlockables. If you are a newbie to this genre, this game will be extremely fun and exciting, but a flight sim junkie will find Heatseeker to be lacking. Without a multiplayer aspect, the game itself deserves a weekend rental but not much more. Codemasters hit a niche market with Heatseeker seeing as this is one of the only flight sim choices for the Wii.
65 (Apr 06, 2007)
A dix mille années-lumière des simulations aériennes, Heatseeker offre une bonne session de shoot au joueur avide de sensations fortes. Les combats aussi surréalistes que divertissants constituent l'épine dorsale d'un soft avant tout caractérisé pas une grande facilité. Heatseeker est un soft très accessible, peut-être trop, ce qui contentera surtout les néophytes et les joueurs désireux de participer à d'âpres dogfights sans s'être coltiné un manuel de 500 pages auparavant.
60 (Apr 18, 2007)
Am Ende reicht es einfach nicht, dass Heatseekers Flugmodell für sich genommen recht annehmbar funktioniert, wenn man nicht weiß, wofür man kämpfen soll. Wer dann noch die interessante Wii-Steuerung subtrahiert – eine Rechnung, um die PS2-only-Besitzer wohl oder übel nicht herum kommen – merkt man erst recht, dass Heatseeker eine ziemlich gewöhnliche und lieblose Angelegenheit ist, die zu alledem auch noch grafisch enttäuscht. Immerhin tut Heatseeker garantiert niemandem weh - wenn es also unbedingt Flugaction auf der Wii sein muss, ist Codemasters graue Maus wohl die erste Wahl.
58 (Apr 21, 2007)
Ich habe selten in den letzten Jahren eine dermaßen schwache Grafik mit ansehen müssen, allein deshalb disqualifiziert sich Heatseeker sofort nach dem ersten Spielstart. Unverständlich ist auch, warum die PS2-Fassung besser aussieht als die Wii-Version. Letztere macht dennoch etwas mehr Spaß, da die Steuerung mit der Remote überraschend gut gelingt. Doch das abwechslungsarme Gameplay mit den unzähligen Angriffswellen und den wenigen Aktionsmöglichkeiten zerstört jeglichen aufkommenden Spielspaß. Auf eine richtig gute Actionflugsimulation müssen wir daher weiter warten, bis dahin greifen Flugfans zum besseren Blazing Angels.
55 (Apr 20, 2007)
Heatseeker ist eine durchaus unterhaltsame, aber weitestgehend unspektakuläre Action-Flightsim, die trotz aller Mängel immer wieder für ein paar luftige Kampfeinsätze gut ist. Wii-Piloten sind hier allerdings nur Flugkapitäne zweiter Klasse und müssen teils alles andere als nachvollziehbare Einschränkungen in Kauf nehmen. Dabei ist die recht schwammige Bewegungssteuerung gar nicht mal das größte Problem. Nach einer Weile hat man die lizenzierten Jets auch mit Nunchuk- oder Wiimote-Bewegungen weitestgehend im Griff oder man sattelt einfach gleich auf die präzisere und authentischere Stick-Kontrolle um. Mit unhandlichen Steuerkreuzaktionen muss man aufgrund der geringeren Tastenanzahl hingegen leben. Warum die Wii-Jets jedoch keine Seitenruder haben, der Funkverkehr reduziert, die Zielauswahl beschränkt und die Replay-Funktion gestrichen wurde, verstehe ich aber einfach nicht.
IGN (Apr 30, 2007)
And in the end, the gameplay just doesn’t make Heatseeker a must-have Wii title. Dogfights are relatively basic, as you’ll usually be able to target and obliterate enemy fighters well before they’re in range, and when you do get into heated fights it’s usually a pretty quick and manageable situation. Graphically the game can be extremely painful, as it often rests at PSP quality, and the overall presentation isn’t much better, as menu navigation and pre-flight is pretty basic as well. Heatseeker has its moments, and they usually result in a blaze of glory that’ll get your heart pumping, but those moments are few and far between, as the majority of the game is a low-res, basic flight experience with very little to justify its “next generation” title. You’ll have just as much fun playing Afterburner for SEGA Genesis when it releases on VC, or reliving the “all range mode” battles in Star Fox 64.
GameSpot (May 02, 2007)
With no multiplayer, dated graphics, grating sound, and some unoriginal gameplay, Heatseeker has a lot of things going against it. But in spite of all these issues, shooting wave after wave of generic enemies can be fun in short spurts. If you're looking for some mindless fun, the game might be worth the $30 price tag on the PS2, but it's in no way worth the $50 Codemasters is asking for on the Wii.
50 (UK) (May 11, 2007)
Heatseeker's generally fun to play, but it's just a real shame it's so graphically poor. Even with its basic graphics, there's no 480p support which serves to make it look even uglier on LCD displays. Combine this ruthless beating with the ugly stick with the essential lack of variety inherent in these arcade air combat games and you have a title only really worth considering once it's in the bargain bins.
GameSpy (Jun 19, 2007)
The Wii might be hurting for air combat games, but even the mediocre Blazing Angels: Squadrons of WWII is slightly better than Heatseeker (and by this point, there's a decent chance that you can find it used). And what's really insulting is that Codemasters is charging $50 for the Wii version of Heatseeker, when the PS2 game is selling for $20 cheaper. Of course, the PS2 has more quality air combat games than you can shake a joystick at, from Heroes of the Pacific to the Lethal Skies franchise to the undisputed king of the genre, the Ace Combat series. For Wii gamers, the pickings are considerably slimmer, but a mediocre game is a mediocre game, whether or not it has any direct competition, and it's unlikely that even the most diehard fighter jocks are going to get $50 worth of enjoyment out of Heatseeker.
Cheat Code Central (Jun 11, 2007)
Ultimately, I think that Heatseeker could actually be a fairly enjoyable game. Unfortunately, if you are interested in this game, I don't think the Wii version should be the one that you decide to play. The tacked-on motion-sensing controls that are supposed to give you precise control of your plane only result in making playing through the game an exercise in frustration. This is definitely one instance of a game that would have been better off with dual analog stick controls. So if you feel the need to go downtown, do yourself a favor and leave your Wii-mote uptown.
Gamestyle (2007)
If only there were additional modes outside of the main story, but Heatseeker only offers the option to go back to a selected mission. That means a frustratingly limited experience that offers no multi-player aspect or freeform or mini-game modes to unleash some potential. You can pursue some of the bonus aircraft or weaponry that is unlocked through good performance or meeting a specific goal. Yet Gamestyle asks why bother? There is little need to improve your odds of success in what is a shortlived title at best.
1UP (May 08, 2007)
We get what Codemasters is going for here. They wanted a fun arcade flight experience where gamers could use their Wii Remote to simulate the excitement of air combat. But there are so many reasons to not own this game, including a price tag that is $20 higher than other ports. And when it looks like a PSP game on your Wii, you have to question the game's worth.