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Ett långt, varierat och sanslöst vackert äventyr som tar spelmekaniken från Zelda och kombinerar den med ett strålande sinne för humor. Okamis skönhet sitter lika mycket på insidan som utsidan.
Okami is about as close to perfect as a game can get these days. With innovative gameplay, gorgeous visuals, an enjoyable take on Japanese folklore, and a breathtaking musical score, Okami is uniquely traditional. Most players can expect to spend around thirty hours exploring Nippon, but the side content and New Game+ mode can extend the game's life quite significantly. Sadly, the game is unnecessarily easy. Although the combat certainly provides a decent challenge and keeps the player on his toes, the ability to store large quantities of healing items along with the ability to ressurect as many as four times during battle before seeing a game over screen means that players are unlikely to ever die, regardless of skill. Thankfully, this doesn't detract whatsoever from the Okami experience. To put it simply, Okami is something that everyone should experience, as RPGamers are unlikely to see something quite like it ever again.
No one bought this game when it originally shipped on the PS2, so Capcom decided to give it a second chance on the Wii. The game tells the Zelda-like story of a white wolf that kills monsters with a giant paintbrush and leaves a trail of colorful flowers whenever it goes.
Apart from those minor gripes, the game is still a gem. It's absolutely gorgeous (especially now that it has been upgraded to 480p and widescreen), and incredibly lengthy, equal to a Zelda adventure in terms of depth and scope. If you missed out on the game on the PS2 (and we know many of you did), and are looking for a follow-up to Twilight Pricess, Okami is a perfect fit on the Wii.
Okami is a stunning game experience through and through. It has depth and longevity, as well as beautiful art direction, graphics, and music. The Celestial Brush is both an engaging battle mechanic and a novel puzzle-solving tool. Every facet of Okami is enjoyable, and Wii players that don't experience it are doing themselves a disservice.
During the eighteen months since Okami's original release, nothing else has turned up that makes us admire it any less - not even Nintendo's own Twilight Princess comes close to the astonishing cohesion of form and content, style and substance, that makes Okami so extraordinary. It's as well-designed as Zelda, as involving as Final Fantasy, and as beautiful as anything you've ever seen; it belongs with the best of the Zelda series at the very apex of its genre.
G4 TV: X-Play
While not perfect, Okami is a shining example of style and form colliding in an epic adventure that will keep you glued to your seat and feeding animals for some time to come.
If you haven't played the original, it will just seem like an oddly challenging experience due to the controls, whereas fans of the first should recognize it for what it is -- a worthy but imperfect port. Still, it's one of the few games to overcome shaky fundamentals in light of an astonishingly engaging experience. For younger Twilight Princess fans, this is your true coming-of-age adventure...and for older gamers free of nostalgia's shackles, Okami provides a far more refreshing, creatively stimulating journey.
Beyond the difficulties of expressing in words just how much there is to do and savour in Okami, I'm also struggling to describe the way it makes you feel. The splashes of vivid nature that trail your trusty wolf, the almighty explosions of rainbow-like color as your cleanse a large areas, really are engaging - this isn't just about in-game progress, Okami really does touch you at times. Combat, story, characterization, puzzles, exploration, open-world elements, closed-world elements, an imaginative control system and wholly original visual flair combine in Okami with near-perfect results. The Wii's best game to-date, if you'll just give it a chance to shine.
Combat, story, characterisation, puzzles, exploration, open-world elements, closed-world elements, an imaginative control system and wholly original visual flair combine in Okami with near-perfect results. The Wii's best game to-date, if you'll just give it a chance to shine.
Définir Okami revient à le targuer d'une foultitude d'adjectifs tant l'aventure proposée est élégante, apaisante, poétique, délicate, gracieuse. Ayant aussi bien soigné le fond que la forme, Clover a créé une pièce maîtresse dont il convient de saisir toute la portée. Aussi trépidante qu'intelligente, aussi originale que généreuse, aussi drôle que sincère, l'oeuvre en question surprend, enchante, amuse et marque la rencontre de développeurs avec leur public. La plume virevolte, l'encre coule et la magie opère... Sans précédent.
The Wii is where this game is supposed to be. If you had any enjoyment out of Zelda then this is truly for you. A beautiful game to play and experience all the way through. This would be a 10 if it was not a port from the PS2.
GBase - The Gamer's Base
Schon die PlayStation 2-Version konnte unsere Redaktion entzücken und erhielt eine Höchstnote. Capcom nahm sich ein Herz und brachte das dank der innovativen Steuerung wie für Nintendos Konsole gemachte Okami heraus. Dabei ist die wunderschöne Grafik erhalten geblieben und sogar leicht verbessert worden. Obwohl die Wii ein paar Jahre neuer als Sonys Kiste ist, ist dies ein Kompliment. Denn die Grafik setzt nicht auf Polygonfiguren, wie man sie aus anderen Spielen kennt, sondern auf eine perfekt umgesetzte Cel-Shading-Variante im Stile japanischer Tuschmalerei. Aber nicht nur für das Auge wird etwas geboten, denn die eingängige Musik und die gelungenen Soundeffekte untermalen dieses wunderbare Spielerlebnis. Dank der gut umgesetzten Steuerung und interessanten Story hat Capcom für alle Wii-Besitzer ein echtes Meisterwerk erschaffen, welches sich kein Videospielefan entgehen lassen sollte!
Cette version Wii d’Okami est merveilleuse, elle enchante le joueur et le plonge dans un voyage dont il ne ressort pas indemne. Il incarne la déesse Amaterasu et joue principalement de son pinceau pour gommer les défauts du Nippon et éclaircir les ténèbres qui règnent en maître. Un peu de couleurs, des dialogues légers, une brise d’humour et le tout emplit le joueur d’un bonheur incommensurable. Les mots peuvent paraître forts, mais pendant la trentaine d’heures nécessaires pour parcourir l’aventure, voire bien plus si affinité, on se délecte de chaque seconde. Sorte de plume légère, on ère sur la toile et la modélise à notre façon jusqu’à ce que celle-ci soit parfaite. Okami est un pur chef-d’œuvre que rien ne peut altérer, pas même la caméra qui parfois en vient à perdre la tête.
Combat controls aside, Ōkami on the Wii is a superb game and arguable the best Wii game to date. Those who didn't experience the game on the PlayStation 2 owe it to themselves to experience the Wii version of the game, especially if you're the kind of gamer who appreciates games such as Zelda titles. Those who have played the PlayStation 2 version won't find anything different other than the control scheme in all honesty and whilst the Celestial Brush controls feel like a natural fit for the Wii remote, the combat controls were definitely better in the PlayStation 2 version. Both versions of Ōkami are masterpieces in our opinion and it's almost a certainty to be the best game you'll see on the Wii this year.
When you do get the hang everything, Okami is a great experience. I wanted to be able to say that this version was better, but honestly, the difference is marginal. That being said, if you haven't played this game on the PS2 yet, you might as well grab this version if you have a Wii. Once you master the slightly trickier controls, you'll be rewarded with a fun, charming, and even exhilarating experience, just as the PS2 version did. We can only hope that there is more creativity like this to come, even though Clover, the studio that developed this game, is defunct.
Unfortunately for Okami, not many people bought it on the PS2 and not any more are likely to buy it on the Wii which is a shame as they will be missing out on what is surely one of, if not, the best adventure games on the Wii and on any console, period. The game truly is a masterpiece and with it sitting in at a weighty 30 hours to finish the main game without side quests, there is plenty on offer here.
What else can be said about Okami Wii. The game is an artistic marvel that offers something new and exciting. The game is gorgeous and the visuals explode on the screen in 16 x 9 widescreen and 480p. You can spend hours just admiring the world and that’s before even attempting to get down to the story. The story itself is quite unique and I had such a great time exploring the world and conversing with the humorous cast of characters. Capcom and Ready at Dawn Studios have put together an exceptional port that has to be experienced by any Wii owner. The PS2 version was underappreciated by gamers but let’s make sure the Wii version gets the love it deserves.
Okami is an absolutely amazing game, but I have to admit that it’s not for everyone. The casual GTA/Madden gamer crowd is sure to be turned off by the slow beginning, overabundance of story, and uber-Japanese feel to everything. If these aspects don’t scare you off, you’re in for one of the greatest, most underrated gaming experiences in the last five years.
While some minor control issues here blemish an otherwise flawless package, Okami remains one of the best games of recent years, if not of all time. It’s engaging, original, and a true work of art — Wii owners looking for a game worthy of their time need look no further.
Game Informer Magazine
While I'd like to go on pointing more amazing things about Okami, I must say that the Wii is not my preferred console on which to play this game. While the motion controls seemed like a perfect fit, in practice it's much more imprecise than the PS2's analog stick, making many moves more difficult to perform accurately (this is especially frustrating during the scripted Susano events). I did manage to get used to it, and - in the end- it's a small blemish on what is otherwise a full-on masterpiece.
By re-releasing Okami on the Wii, Capcom and Clover Studio have once again proven that this is a very special game, and one that deserves the attention of anyone who appreciates video games as art, has an affinity for action/adventure titles, or simply wants to sink into a great game. The Wii controls aren’t perfect for celestial paintbrush techniques, but they certainly don’t detract from the overall experience. With widescreen support, and improved visual fidelity, you’ll find very little to complain about.
Okami ist Japan. Es ist eine Hommage an die Natur, ihre tausend Götter und natürlich an Videospiele. Die Welt verbindet den traditionellen Stil japanischer Tuschezeichnungen mit der Extravaganz eines Killer 7, Moderne trifft auf Klassik, Action-Adventure auf Mythos. Obwohl es in so vielen Bereichen an Zelda erinnert, macht es keinen Kniefall vor dem westlichen Geschmack, sondern zeigt das zauberhafte Gesicht Nippons. Dieses einzigartige Spiel ruht zwar auf dem klassischen Gerüst von freier Erkundung, Kampf und Belohnung, aber es ist stilistisch einzigartig, in seinem Weltdesign märchenhaft interaktiv und aufgrund der Maltechnik erfrischend innovativ. Ich bin hin und weg, schlichtweg begeistert. Man nehme einen Pinsel und verzaubere die Welt - einfach klasse!
There's much to admire about Okami, and unlike many other arty, worthy sorts of games, it's immediately playable, very forgiving, characterful, funny and every bit as deep as it is broad.
Gemakei (formerly Zentendo)
Clover and Ready at Dawn have given the Wii a beautiful and epic journey. One of the best games on the system that any gamer with a Wii needs to own. Okami is a masterpiece that is not likely to be duplicated and deserves to be in everyone's gaming library.
Overall, Okami is an excellent game. The action/adventure genre is at the top of its game with this one. Anyone who likes Zelda or likes adventure games owe it to themselves to pick this one up. It can't be recommended enough.
I don’t think the game is worth picking up for people who have already purchased it for the PlayStation 2 when it was originally released a few years ago, but the game is a definite purchase for any Wii owners. At a length of around 30 hours the game has more punch then the average adventure game of its kind, and while it feels a little long and can be frustrating at parts, I definitely place Okami near the top of the Wii releases, and possibly on the top of all adventure releases.
This is easily the definitive version of the modern masterpiece that is Okami. The controls are much more suited to the Wii remotes capabilities, whilst the visuals are even lovelier. Okami and Clover have deservedly received many plaudits as well as a place in gaming history. Fans of Zelda style adventures should live that history now.
Okami is a beautifully presented, supremely playable, wonderfully original game that's well worth purchasing. What's more, it lasts a fair time too; you should get somewhere between twenty and forty hours from it. Perhaps its biggest problem is the competition - Zelda isn't exactly a terrible game, after all, but most Wii owners have probably completed it by now. The great thing about Okami is that it hasn't slavishly copied the Zelda formula; although there are similarities, this is a unique take on the genre. It's a brilliant game in its own right and it deserves to be in your Wii collection.
But beyond that, Okami for the Wii is still the same game that earned raves from both gamers and critics. It managed to stand out on the PS2 thanks to its original art design and innovative combat, and the Wii continues on in that fine tradition. If you missed the game the first time around, this is the perfect opportunity to experience an innovative and expertly designed title. Conversely, if you played the PS2 game over and over again, there really is nothing new for you here aside from the motion sensing controls. But even then, Okami is good enough that you may want to revisit it again for a second time.
Bottom line, you need to play Okami on the Wii. It is a breathtaking gaming experience, even to those who have already beaten the PS2 edition. The visuals are imaginative and bold, the audio is easy on the ears, the controls, for the most part, work and the quest is long and rewarding. Okami is a work of art that you'll have no problem admiring.
I said it in the beginning of this review, and I'll say it again: if you haven't already played Okami, you absolutely must play it now. Ready at Dawn has rendered you a second chance to experience one of the best adventure games ever crafted. Originally, I would have scored Okami high into the 9s, but considering it's a port of a nearly two-year-old PS2 game, has no new content, is marred by some slight control issues and still has the same framerate drops found in the original, I have to rate it lower. That noted, this is a Zelda caliber adventure that only barely falls short when compared to Nintendo's own legend. Still, Okami is imaginative and fantastic, just begging to be played. For $40, it doesn't get much better than this.
A fantastic game that is plenty long and will last you quite some time, keeping you entertained along the way and giving you new things to do as you progress to keep from getting stale.
Okami is one of those rare games that makes us feel all fuzzy and warm inside whenever we think about it. It’s classic title that will hopefully find a far bigger audience on the Wii than it ever did on PS2. A must buy.
Okami is zonder twijfel een van de beste games op de Wii. Mocht je nog geen kans hebben gehad om de game op de PlayStation 2 te spelen, dan is nu je kans om deze prachtgame met een verbeterende besturing op de Nintendo Wii te spelen. Deze briljante game is zondermeer je geld waard.
Okay, die Steuerung ist nicht gerade optimal auf die Wii umgesetzt worden. Na und? ’Okami’ ist trotzdem ein Meisterwerk, das in jede Spielsammlung gehört. Wer ’The Legend of Zelda: Twilight Princess’ mochte und keine Japanophobie hat, wird Capcoms Abenteuer rund um die göttliche Wölfin nicht so schnell zur Seite legen. Kein Wunder, punktet der Titel doch nicht nur mit seiner einmaligen Inszenierung, sondern auch mit großem Umfang. Das Haar in der Suppe ist am ehesten noch der sehr niedrige Schwierigkeitsgrad, aber das sollte niemanden vom Kauf abhalten.
Porter Okami de la PS2 à la Wii n'était pas forcément une mission sans risque pour Ready at Dawn. Grâce à leur talent et leur travail, ils ont su garder intacte l'excellente aventure créée par Clover et l'offre ainsi à une console sur laquelle il trouve parfaitement sa place. Okami sur Wii reste donc un merveilleux hommage au Japon traditionnel, à ses mythes et légendes, à son art intemporel. Son esthétique si particulière confère au jeu une ambiance toujours aussi poétique et envoûtante. Le titre de Capcom s'enrichit, qui plus est, d'un gameplay évoquant beaucoup un certain Zelda et qui promet une aventure riche et passionnante oscillant entre drame et légèreté. Les sources d'inspiration paraissent nombreuses, mais elles n'empêchent pas un instant Okami de se distinguer comme une production hors normes qui impressionne par sa cohérence et sa justesse. Il n'y a plus qu'à espérer que le loup blanc trouve mieux son public en posant ses divines pattes sur la console de Nintendo.
Okami is a great game. Yes, it’s a port of a game on an older console. Yes, there is no bonus content to enjoy besides the original version. That doesn’t detract from its overall quality. The journey to restore the world’s vitality is long and enjoyable, filled with memorable characters and scenes.
While this is easily the most beautiful game on the Wii, the lacking difficulty might turn off seasoned gamers looking for a little more challenge from their games. The biggest hurdle you’ll have to overcome, however, is the new control scheme. Wandering the world may be easy enough, but mastering that Celestial Brush requires a little more practice. But once you get that down, you’ll be in for one of the most rewarding experiences on the console. So if you haven’t checked out the original PS2 version, do yourself a favor and get this. Going for a nature walk just got more awesome.
Video Game Talk
It's the rare game that can be ported to a new system two years after its original release, nearly pixel for pixel, and yet still feel like a fresh new experience, but "Okami" is just such a game, thanks to an excellent implementation of the Wii controller on an already engaging game. Though there's nothing new to offer the few gamers who experienced the PS2 version, perhaps this well-done recreation will get the game the exposure it deserves, and deliver an immersive experience to a new audience of players.
Still, Okami's strengths on Wii far outweigh any of its weaknesses. Wii owners can pick the game up for only $39.99 and those who do will be walking away with an outstanding title full of great adventure of a caliber typically reserved for titles starring Link and Zelda. I still think Twilight Princess is Wii's best adventure, but Okami is more than a worthy alternative. Support this game -- it deserves nothing less than your full attention.
Age isn't kind to many games, but with the addition of motion controls for the celestial brush and support for widescreen and progressive scan displays, Okami has been updated enough to make it even more relevant today than it was in 2006. At a time when the majority of action games are more focused on destruction than renewal, this is an elegant and poignant reminder that some of the most meaningful experiences in games are the ones that enrich and rejuvenate us.
The Wii’s unofficial designation as the console for everyone has meant that a lot of the games developed for the system are quick-hit multiplayer experiences; as a result, there aren’t a whole lot of deep single-player games available. Okami helps fill that void, and hopefully other publishers will be encouraged to make more games that do the same.
Deze game is eigenlijk een 92 waard, maar ik heb mij in de eerste uren van het spel zo enorm geërgerd aan het niet goed herkennen van mijn penseelstreken, dat ik toch drie puntjes wil aftrekken.
Much like Super Mario Galaxy last November, Okami will have you doing a huge variety of things beyond just fighting. But the things you will do are much different, too, and nothing like other games. The biggest similarity I could draw is to the Zelda games, but with the style and controls, I actually prefer Okami in a lot of ways. Unfortunately, the controls just aren't tight enough, and since the original 2006 release of Okami the bar has been raised by Nintendo for action-adventure games. This is still an excellent title, but to me it just doesn't hold up on the Wii quite like I expected it to.
GamingHeaven / DriverHeaven
The Wii version also introduces the wonderful Wii remote which brings the game to new heights. Playing devils advocate however I need to address the fact that the Wii version has no new content or extras, something I feel should have been included, especially considering the delay of release between versions. Should you buy it? Yes, definitely. However if you have played and beaten the Playstation 2 version this will be a question only you can answer.
The final verdict is that Okami for the Wii is an excellent offering and a fine addition to your library if you don't already own the PlayStation 2 version. The small complaints are a small price to pay for such an exquisite adventure, a title that really proves that quality third-party support for Nintendo is much more than a dream at this point. Get yourself a copy!
Okami ist eines dieser ganz besonderen Spiele - lässt man sich erstmal auf den eigenwilligen Grafikstil und die typisch japanische Geschichte ein, erlebt man zusammen mit dem Wolf Amaterasu ein tolles Abenteuer mit gewaltigem Umfang. Im Mittelpunkt des Interesses steht dabei vor allem die innovative Pinseltechnik, die trotz einiger Steuerungsungenauigkeiten hervorragend umgesetzt wurde und das Spiel bereichert. Verzichtet hätte ich allerdings gerne auf die öden und immer gleich ablaufenden Kämpfe, deutlich besser gefallen die vielen Rätsel und Nebenaufgaben. Es macht jedenfalls tierischen Spaß, wenn nach einem gelungenen Pinselschwung eine ganze Landschaft mit neuer Pracht aufblüht, zudem gibt es überall in den weitläufigen Gebieten etwas zu entdecken. Nicht ganz so überzeugt hat mich die Technik von Okami.
For what it is, Okami is a great game. But to me it seemed a little too slowly paced. Maybe this is because it is trying to keep a theme of serenity and peace and “taking your time” with the brush strokes as the game itself tells you to do. All in all if you liked the game on PS2, you should like the game on the Wii. If you’ve never played the game, but like Japanese culture, you want to pick up this game. And if you want to witness some of the most unique set of graphics that next-gen gaming has to offer, you will want to pick up Okami. For some it will be the most intrinsic game they have ever played, and for others, the fun factor just won’t be there. But ultimately Okami is a unique experience that should be enjoyed by any person who has an appreciation for video games, art, or both.
Video Game Generation
Whether it’s on the PlayStation 2 or Nintendo Wii, Okami is a game that everyone should at least try. The trade-off for each is pretty clear: on the original console, you get to see and play the game as it was meant to be, but here you’ll get improved brush control and more modern graphical tweaks, at the expense of a couple of poorly implemented motion controls and a slightly more animated look. No matter what version you pick-up though, you’ll still get a story to rival that of even The Legend of Zelda, graphics and music that recapture the long-forgotten ways of the world and so many things to occupy your time with that Okami can suck away hours of your life just as easily as any sandbox game.
Game Informer Magazine
The Wii version doesn't register your Celestial Brush techniques very well, and this sours the experience quite a bit. Still, even with faulty tech, you shouldn't pass over this game a second time.
Fortunately, the annoyance of the controls is reduced somewhat by several factors, including forgiving some elements with respect to control, not to mention the speed the Wii remote’s IR allows. Equally important, the game’s superb art style, music and gameplay are wrapped around a captivating storyline that has few, if any, peers on Wii. While it isn’t necessary a quantum leap over the PS2 version -- and while the game has its faults -- this is still a solid title that hardcore Wii owners will want to consider adding to their library.
When all is said and done, Okami is a game that shows it’s possible for a third-party title to be successful on the Nintendo hardware. There are a few technical hiccups with dipping framerates, minor clipping and objects popping in, but these are barely noticeable and don’t affect gameplay in the slightest. Composed of an engaging story, immersive controls, beautiful art direction, not-overly-simple puzzles, and a musical score that enjoyably emulates the emotion on-screen, Okami is the perfect addition to the Wii’s overly-casual library—it just would have been nice to see some extra, special content for a two year old port.
Okami is a great game that you will not regret playing. I would recommend a purchase because this game takes awhile to complete, and you get some fun goodies for clearing the game (alternate costumes, music, videos, etc), if you’re into that sort of thing. Additionally, this is a good game to have in your library so that you can share the experience of the beautiful graphics and interesting story with those you know that never got around to it. If you are looking for a memorable adventure game with quirky Japanese humor and stunning visuals, Okami is for you.
All these collective elements brew into an artistic action title that is a must-play. Okami is still the same forgotten gem in the last years of the PS2 and it has been renovated just enough for the likes of the next-gen war. Sometimes we get more caught up in hype, online multi-players, and life-like graphics and we overlook brilliance. If you missed the game the first time around, don’t let the Wii’s version pass you up as well.
Okami was a game that felt from the start like the perfect fit for Wii. It was fantastic on the PS2 and the Wii controls make it just that much better. If you consider yourself a fan of epic adventures like Zelda, and you haven’t already played through it on the PS2, you owe it to yourself to pick up Okami. It’s easily the most creative and fresh, and possibly the straight-up best, adventure on the Wii.
Unfortunately, we just can’t recommend the Wii version as the best playing Okami even though it's "newer." If you've never played the PS2 version, then this might be the most amazing adventure you'll ever play - wonky controls or not. In any event, we sincerely hope Okami won't be forgotten a second time around.
This is a marvelous game in terms of artistry, sound, and yes, even gameplay, despite being hamstrung by the poorly implemented Celestial Brush controls. Despite the headaches you'll undoubtedly experience, it's still worth playing Okami on your Nintendo Wii.
Gamers' Temple, The
You could do a lot worse than Okami, but you can do a whole lot better, too. Smash Bros. is out. Ninja Gaiden DS is out. The World Ends With You is out. Heck, even God of War and Daxter are on stores shelves, and they are far and away stronger Ready at Dawn efforts than Okami. As much as I wanted to call it a day and say Ready at Dawn was three for three, Okami's problems are just too irritating to overlook.
Cheat Code Central
I recommend those who've played the game before to just stick to the PS2 version and enjoy it as it was originally made. The Wii version doesn't have anything new to offer, and the control issues detract from a perfect experience. However, if you've never played this game before, enjoy adventure games, don't mind all the reading, and only have a Wii, you've got to experience the title anyways, because it's a one-of-a-kind game you'll never forget.
Computer Bild Spiele
Dennoch: Okami ist eigentlich ein "gutes" Spiel, das aber wegen dürftiger Einstellmöglichkeiten und schlechten Services ins "befriedigende" Mittelfeld abrutscht.