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King’s Knight is, at best, a brave attempt to try to fuse the vertical shooter with the RPG genre. At its worst it’s a poorly designed and ultimately frustrating mess that really isn’t worth any of your time. Don’t be suckered in by the credentials of the developer; there’s a very good reason why you’ve never heard of this game.
Square Enix's lip-service support of the Virtual Console has earned us another stinker from the RPG masters' backlog of non-RPGs. King's Knight is a poor substitute for the old-school role-playing experiences we could be getting instead, but the company seems solidly set on a strategy of simply remaking those old Final Fantasy and Dragon Quest games again and again, and is unlikely to ever damage their own bottom line by re-releasing the original versions of those adventures for just five bucks. Still, we can hold on to hope that it might happen someday – the potential that a masterpiece like Chrono Trigger might one day arrive in the Wii Shop seems just a little bit better every time something else from Square shows up there, even if it is comparative junk like this too-tough shooter.