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||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Overall MobyScore (4 votes)
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In addition to the beautiful graphics, fluid animation and excellent presentation, there is also some terrific music (amongst the best the C64 has to offer) that accompanies your journey. The Last Ninja is not without its faults, but still provides a lot of entertainment and a decent challenge, provided you are willing to put the time in to see what it has to offer. Highly recommended, and hopefully we’ll be seeing the even better sequels before too long.
Even basic functions such as picking things up and hand-to-hand combat are bollocksed up by the change in control method, with diagonals and directions very hard to find with any consistent accuracy. Regardless of my first teenage reaction, I'm happy to accept that The Last Ninja was one of the greats - at least when played in 1987 with a joystick. Played on a console, with all the control concessions required, it's something of a horror show.