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The original Mario Power Tennis was a great game on the 'Cube. This remake maintains the same charm and is definitely worth owning for someone who missed it the first time around. With its additional shot possibilities (and the ability to control your movement), Wii Sports Tennis looks downright primitive by comparison. If you still get a lot of play out of that game, you should consider moving up to Power Tennis. Similarly, if you are unhappy with the lack of depth in Wii Sports Tennis but like its premise, Power Tennis is right for you.
That lack of accuracy makes the single-player tournament more difficult and lengthy than it should be, but it's a game that's meant to be played with friends, and in every other regard, this is a party game done right. It provides the same excitement as Wii Sports Tennis, and what it lacks in accuracy of controls, it makes up for in field options, playable characters, and game strategy. The graphics aren't sharp, HD models, but Mario Power Tennis looked good when it first came out, and it still looks good today. It's not perfect, and a more carefully retooled port would have been preferable, but Mario Power Tennis provides what's important: fun.
Minus a few gimmicks (and the unskippable power shot animations, which definitely get old), Mario Power Tennis is one of the best Mario sports titles available, with an excellent variety of activities and characters, a balanced approach to accessibility vs. depth, and awesome controls that’ll have you flailing like a champion. This is easily worth the $30, especially if you happen to have friends over on a regular basis.
Overall, the new play control makes for an excellent improvement to a great game. To date, it is the most satisfying sports game I've played on this system. You'll have a lot of fun with this one.
Le prix des jeux de la série " nouvelle façon de jouer " est certes un peu salé quand on prend en compte que ce sont des jeux ayant quelques années, mais le fun et le plaisir de jeu qu'on a Wiimote en main dans ce Power Tennis vaut vraiment le coup. À tester à coup sûr.
GNT - Generation Nouvelles Technologies
Vous n'aurez certainement aucun intérêt à vous procurer cette nouvelle version de Mario Power Tennis si vous possédez déjà le titre sur GameCube. En revanche, pour les autres qui ne connaissent pas les talents de Mario et sa clique au tennis, alors le titre mérite toute votre attention. On s'y amuse aussi bien en solo qu'en multi, la durée de vie et les différents challenges sont importants. Un titre divertissant vous attend et s'y vous manquez de nouveautés en terme de party-game, c'est l'occasion de prendre un bol d'air frais.
L'idée de ressortir des titres GameCube sur la Wii peut sembler saugrenue et pourtant cette nouvelle version de Mario Power Tennis remplit à merveille son office. Le contenu du jeu n'a pas changé d'un iota mais la nouvelle prise en main est une réelle réussite. Vous pouvez donc passer votre chemin si vous possédez déjà le titre original, mais dans le cas contraire, cette Nouvelle Façon de Jouer à Mario Power Tennis vous réserve quelques parties mouvementées.
Official Nintendo Magazine
But like most sports games it's at its best
with a group of people sharing the fun and learning the controls together. The sort of gamers who just enjoy a casual knockabout in
Wii Sports might find Mario Power Tennis rather frustrating. For the rest of us it's just about worth a shot, even though it's not quite the classic it was on the GameCube.
For anyone who already owns the Gamecube version of Mario Power Tennis, there isn’t anything new here to justify another purchase unless you’re really looking for an alternate control scheme. That said, newcomers to the series are getting a great game for a fantastic price. Game, set, and match: Nintendo.
Mario Power Tennis n’a pas subi de gros changements suite à son passage Wii. Même si le titre offre un visuel un peu vieillissant (comme toute la gamme Nouvelle Façon de Jouer !), le plaisir procuré est toujours à la hauteur de nos attentes. Malgré un gameplay approximatif, on pardonne et on se prend vite au jeu. Mario Power Tennis trouve un second souffle sur la Wii, et a largement les arguments pour convaincre, que l’on soit fan du moustachu ou fan de tennis.
All in all, if you loved Wii Sports Tennis and still can’t get enough of it, Mario Tennis is a great investment. There are a lot of modes to get through, the controls work fairly well, and it’s a bash with the mates around. The only trouble is that it doesn’t feel like the mechanics have been properly refined- I was hoping for a bit more precision, and it leaves me wondering why Nintendo didn’t wait until the Motion Plus attachment was out first. Still, it’s good value for money and will help pass the time with the mates. Worthwhile, not essential.
New Play Control! Mario Power Tennis is a worthy addition to the Wii's catalogue. Nintendo had a strong title to work with, and although there are issues with control, the game has translated over very well. With 2009 set to be a MotionPlus year, and a ground-up Mario Tennis bound to appear at some point, it maybe worth holding out for something new. Those gagging for Tennis action, or something that offers a little more than Wii Sports, should consider Nintendo / Camelot's effort as one of the better sports titles out there.
When it was first released on the GameCube, Mario Power Tennis wasn't exactly the perfect successor to the original Nintendo 64 game. The game was still fun, but there were enough changes made that somehow made the Nintendo 64 product a bit more enjoyable. The Wii port, New Play Control! Mario Power Tennis, doesn't fare any better now that the product is several years old. Normally, the graphics take the brunt of the criticism but here, it's the control scheme which, by default, makes the game much easier than it should be. While the game can still be fun, it would have been a better title if Nintendo had started a new Mario Tennis game from scratch instead. If you already have the GameCube game, there's no reason for you to invest in this title. If you are curious, rent New Play Control! Mario Power Tennis to see whether it can replace Wii Sports for your tennis fix.
Könnte man dann nicht wenigstens echte Remakes aus den Klassikern machen? Könnte man also statt reinem 1:1-Recycling von Pikmin, Metroid Prime & Co nicht wenigstens eine qualitative Aufwertung betreiben? Ja, aber Nintendo wählt den einfachsten und günstigsten Weg. Dieses Tennis für bis zu vier Spieler im Splitscreen bietet genau dieselben Inhalte wie Mario Power Tennis anno 2005 - und das inklusive verschlimmbesserter Steuerung: Wenn ich die Wahl habe, zocke ich das lieber präzise auf dem GameCube! Ja, man wird trotzdem immer noch befriedigend unterhalten, zumal Einsteiger und Kids alles herrlich automatisieren können. Aber dieser Test berücksichtigt vor allem das, was man als erfahrener Spieler von Nintendo erwartet - und das ist mehr als billiges Recycling, das sind wenigstens kreative Weiterentwicklungen für Wii.
The Wii almost seems built for the tennis game genre, yet we're still not seeing anything of value. Mario Power Tennis is clearly an easy game to have gotten off the ground and will undoubtedly earn Nintendo some easy money (like so many other Wii titles), but you're not going to find anything of substantial skill within - this is clearly a party game aimed at the whole family; young and old, leaving this jaded hardcore gamer desperately wanting more.
Power Tennis, then, is a decent arcade tennis game but not a classic - and this New Play Control! conversion isn't anything more than a more-or-less functional reboot that gives away a little precision, and doesn't add much in return apart from a sore arm the morning after. Physically swiping at shots adds to the general air of vigorous silliness, but getting the wrong one will wipe the smile from your face in short order - and when friends and family are round, it'll seem easier to just slip Wii Sports back in the slot instead. When it comes to the Wii tennis game we're all waiting for, the ball's very much in EA's court.
We can’t help but wonder whether we are witnessing the effects of the global economic downturn in the gaming industry, when we see the recent slew of old games repackaged and ported to a new platform. The original was firmly in the OK camp when it was on the GameCube, but in this incarnation seems tired. True, it is now sporting a new control system; however its novelty fails to really fire. Don’t get us wrong: Mario Power Tennis is still a fun game, but there are definitely better tennis titles about.
As much as it pains us to say it, having been big fans of the original GameCube game, the control issues in this Wii port make Mario Power Tennis hard to recommend. Had there been support for a traditional controller this would have been an excellent party game, but as it stands it'll really only be acceptable to gamers who don't know any better - who may well find many of the issues nothing to worry about. For that reason Mario Power Tennis on Wii gets a pass, but we really expected a bit more from Nintendo.
For a series that’s all about improving control, New Play Control: Mario Power Tennis takes an ironic turn for the worse. Here’s a game that’s visually pleasing, was an 8.5 on GameCube, and extremely fun, that’s now ruined by sloppy motion implementation. The original gameplay controls and charge/aiming mechanic have been taken out, and with less reliable shot placement and type the game moves into waggle territory, rather than being based entirely on intuitive motion or dependable button presses. Aiming shots is now less reliable, executing the right shot for the moment is now less reliable, and the final result is a game that simply isn’t as good as it was nearly four years ago. The control that did work has been removed for the New Play implementation, so while I’m sure Mario Power Tennis will make a killing on Wii, many of us have already played the superior game back in November of 2004. Newer doesn’t necessarily mean better.
After the ball drops it seems strange that the game’s biggest flaw is a control issue that could have been avoided so easily if they just left the original controls in as an option. Unfortunately this will be remembered as an oddball in an otherwise great Tennis series. Camelot dropped the ball on this one.
Second jeu de la gamme Nouvelle Façon de Jouer !, Mario Power Tennis nous refait le coup du recyclage breveté Nintendo.. Le jeu original n'avait déjà pas laissé de souvenirs impérissables, la faute à un concept moisi de coups spéciaux et de courts gimmicks qui rendaient les parties aussi aléatoires que laborieuses, tout le contraire de l'illustre version N64. La punition est encore plus sévère pour cette mouture Wii, devenue proprement injouable. Et pour cause : la reconnaissance de mouvements n'est pas au point. Pire, elle s'accommode extrêmement mal du gameplay original, qui reposait sur des coups en deux temps Même en débranchant le Nunchuk pour laisser la console gérer les déplacements comme dans Wii Sports, on s'aperçoit que la télécommande ne se calque pas vraiment sur le mouvement du bras. Le mouvement détermine simplement l'effet du coup. Sachant cela, la jouabilité reste malgré tout hasardeuse et imprécise.