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Mario & Sonic At The Olympic Games is ideal both as a family game (there are even handicap options in case your nan wants to get involved) or as great post-pub entertainment and we can't recommend it highly enough.
Ob Anfänger oder Fortgeschrittener, jung oder alt - "Mario & Sonic bei den olympischen Spielen" begeistert von der ersten Minute an. Dank der simplen Steuerung ist der Einstieg enorm einfach. Erfahrene Spieler können dennoch genug Feinheiten entdecken, mit denen sie im Laufe der Zeit ihre Leistung steigern. Hinzu kommen eine große Vielfalt an Disziplinen, freispielbaren Inhalten und eine liebevolle Grafik. Ein Spiel für die ganze Familie, denn es motiviert langfristig, bringt vor allem in der Gruppe sehr viel Spaß und wird Spielern jedes Leistungsniveaus gerecht. Das ist eine "gute" Mischung.
Mario & Sonic bei den Olympischen Spielen ist eine gelungene Mischung aus Partyspaß und Sportspiel, hat aber im Singleplayermodus nicht wirklich viel Langzeitmotivation zu bieten. Die Minispiele bestehen aus fünf sehr simplen Games, die klar für die ganz junge Generation von Spielern ausgelegt sind.
Ich habe mir mehr von der ersten Begegnung der beiden Videospiellegenden mehr erwartet. Es fehlt dem Titel einfach die gewisse Würze, um die Atmosphäre der Olympischen Spiele einzufangen. Wünschenswert wäre zum Beispiel ein Olympiamodus mit mächtig in Szene gesetzten Eröffnungs- und Abschiedszeremonien und viel Tiefgang gewesen. Dazu gesellen sich mehrere unnötig verkorkste Kleinigkeiten. Dennoch – mit ein paar Freunden zur Hand ist Mario & Sonic bei den Olympischen Spielen ein sehr starker Multiplayertitel und viel mehr als nur ein aufgepepptes Wii Sports. Sowohl Nintendo- als auch SEGA-Fans werden zufriedengestellt, auch wenn Potential verschenkt wurde.
Malgré les quelques bémols indiqués plus haut, Mario & Sonic aux Jeux Olympiques est un excellent party-game qui se place intelligemment entre un Wii Sports et un Mario Party.
Wer WiiSports fanatisch fand, der sollte auch zu Mario und Sonic bei den Olympischen Spielen greifen. Das Teil macht einfach Spaß, geht allerdings auch sehr schnell in die Arme. Etwas schade ist es dabei, dass nicht alle Spiele im Multiplayer-Modus gespielt werden können. Doch die bei denen es klappt, machen dafür umso mehr Spaß.
Mario & Sonic at the Olympic Games is a great game, despite some repetitiveness in its gameplay. As well as the thoughtfully put together 24 Olympic events, there are character-specific missions, great multiplayer modes, the superb dream events and the online world record leaderboard to add to its bow. While there is room for improvement on the presentation and cinematic feel of the game, if you want a fun Olympic challenge you’ll find the games industry’s two most famous mascots star in a title that has enough to keep you coming back for more.
The overall style is pretty impressive, the list of characters balance out well, the game becomes increasingly entertaining in multiplayer mode, and it’s generally fun to play all-around. Yeah we’ve seen it all before in things like Rayman or Mario Party 8, but this mascot mash-up is more focused, refined, and classically rooted. There’s certainly room to grow, as the game could use a huge focus on more events and missions, more dream events, and full online multiplayer, but as a first pairing between a few of the industry’s top mascots Mario & Sonic truly delivers in the fun department.
I wasn’t too impressed with the gameplay for the first couple of hours, but as I unlocked more and played some four-player, I started seeing its potential as a party game. It’s casual enough to play with your non-gamer friends, but a few of the events might be a little tougher for those not familiar with the button layout (Rowing, Trampoline). Winning some of the events seems to be based more on your character’s stats than your skill level, but some make excellent use of the Wii Remote (Archery is probably the best). It has its share of sub-par events, but the good ones ensure it’ll be a nice title to pull out when there’s company over.
While I think anyone can have some fun with this game, I would especially encourage fans of Olympic sports, Mario, Sonic or all three to check this game out (which is kind of a "duh" statement I suppose).
Although most events clock in at less than five minutes, Ping Pong and Archery can easily run over a half-hour, wearing out their welcome in the process. Also, I wish the game would record world records based on initials instead of character names. Despite a few missteps however, Mario and Sonic at the Olympic Games offers competitive, fat-burning fun for the whole family.
Mario & Sonic machen bei ihrem ersten gemeinsamen Auftritt beileibe keine schlechte Figur. Goldwürdig ist ihre Teilnahme bei den Olympischen Spielen allerdings nicht. Dazu fehlt es den meisten Disziplinen einfach an Brillanz und Pep. Selbst Steuerung, Spielkomfort sowie Party- und Kindertauglichkeit lassen teils deutlich zu wünschen übrig. Von den oft unpräzisen Spielerklärungen sowie schwammigen Bewegungsabfragen und Kraftindikatoren über nervige Nunchuk-Wechselorgien, gelegentliche Übersichtsprobleme und unnötige Frustmomente bis hin zu inhaltsgleichen und recht unausgewogenen Wettkämpfen mangelt es einfach vielerorts am letzten Feinschliff.
It is an enjoyable game to play and feels a lot like Mario Kart, in some ways. However, many of the games just become frustrating in the upper levels of difficulty (where you’ll be if want to unlock the good stuff). And Skeet Shooting is just a completely missed opportunity; it should have been from a first-person perspective. Also, the graphics on that event rival Mario 64 – seriously. The mini-games that are incorporated into the Olympic Trivia are a clever way to pay homage to an event but keep it fun at the same time. Between multiplayer, Circuit, Dream Events and Mission there is a healthy amount of replay value here. The game also uses Wi-Fi to compare global records, which is a good idea, even if global play is out of the question.
Attention, c'est du sérieux. Ici, on ne plaisante pas, priorité à la performance sportive et à la médaille d'or. Petit bémol, le niveau des autres joueurs que vous n'incarnerez pas est assez élevée et rares sont les fautes commises. Du coup, vous débarquez dans ce titre sans entraînement et le temps de vous habituer à la prise en main et de vous muscler un peu les bras, vous terminerez souvent sur les dernières marches. On aurait apprécié des réglages de difficulté pour ne pas trop nous sentir franchement nul. Un fort sentiment de compétition est présent, un peu trop peut-être.
Anyway. There are plenty of enjoyable mini-games here and they're nicely varied. There are some stinkers but that's to be expected. Most of the mini-games are well-balanced, and some have enough depth to make you keep playing again and again. Many of them will make you laugh out loud. It's a shame you can't play all of them without having to complete hours of single-player challenges. But if you're willing to put the hours in, Mario & Sonic at the Olympic Games is a highly entertaining party game.
Yeah - I thought this was OK - but really only because I do like these iconic characters. But as a party game - there’s better ones and with Raving Rabbids 2 released around the same time I’d be hard pushed to choose this one. It’s 7 athletic chooks from me.
Sans être un hit incontournable, Mario & Sonic Aux Jeux Olympiques est un très bon petit jeu prenant tout son sens avec plusieurs amis. Si on retrouve souvent la même jouabilité d'une épreuve à l'autre, qu'il est aisé de battre de nombreux records et que quelques angles de vue sont mal choisis, le résultat est quand même d'un niveau suffisant pour amuser le fan hardcore de Track & Field qui sommeille en vous... Et il sait de quoi il cause le bibi.
The bright side to all this is that the hardcore gamers who were so obviously overlooked for this game may console themselves with the fact that they will be able to watch Sonic and Mario finally duke it out for supremacy in the upcoming Smash Bros. Brawl, which I'm guessing will be a far better game.
Mario & Sonic at the Olympic Games is certainly one of the best Olympian titles since Epyx's Winter Games in the 1980s. However, given the sparse quality of that field, that might not hold much weight. It's a title that seems squarely aimed at the Wii Sports crowd, though some of the mini-games don't feel as well-implemented as in Nintendo's effort. Nevertheless, when the games work, it's a fun experience that you can mostly play through whether you have a nunchuk or not, a nice touch for gamers who have more Remotes than nunchuks during multiplayer sessions. Mario & Sonic is by no means a bad compilation of sports-oriented mini-games; it's occasionally flawed but ultimately fun.
Overall we have to conclude that this is more of a distraction until a proper Wii Sports game appears on the scene. There just isn't enough substance here to keep the committed player coming back for more. It is another game that should be popped in the 'when we have guests over' pile rather than the 'I'll still be playing this next year' sports stack. So again we turn our attention to the horizon and hope that the next contender fares a little better. Come on Sport Island, come on Sport Island (doesn't quite have the same ring as come on England). Fingers crossed then it has more luck with the medals than we do.
I agree with you Jung, it’s fun - but it’s not great - and sorry - I still can’t get over Sonic coming last in the one hundred metres. It’s 6.5 sporting chickens from me...
It may have been officially licensed by the International Olympic Committee and serves the purpose of hyping the upcoming Olympiad, but Mario & Sonic at the Olympic Games was not what fans wanted in the first Mario-Sonic crossover game. The Olympics are essentially episodic, so although it makes sense that this title boils down to a collection of mini-games, the uneven quality of the events makes Mario & Sonic difficult to enjoy. The controls are hit-and-miss, and although you can play with a friend, you won't be able to progress through the circuits together, which makes it a moot point. If you really need to get your Mario-versus-Sonic fix, you should skip Mario & Sonic and patiently wait for Super Smash Bros Brawl.
Det finns trots all något för alla i Mario och Sonic, men allt som bjuds är inte något för mig. Det känns heller inte som det finns någon riktig mening med att öva upp sig och slå rekord i spelet då resultatnivån är extremt ojämn. Jag kämpar som ett djur för att nå under tio sekunder på hundra meter som vore jag en odopad svensk sprinter medan jag kastar 107 meter (bortom gräsmattan) på mitt första spjutkast som vore jag Jan Zelezny på en cocktail av de bästa droger vetenskapen kan frambringa. Ojämnt, men inte helt utan spännande kvaliteter och behöver Mario Party 8
avlösning är detta inget dumt val. Det är trots allt ett historiskt möte mellan två av spelvärldens verkliga giganter, även om de flesta av är säkert gör klokt i att vänta tills Super Smash Bros. Brawl
innan ni låtar de gamla rivalerna göra upp.
"Mario & Sonic at the Olympic Games" não é o palco dos sonhos que se poderia imaginar para o encontro de dois dos maiores ícones dos games. É um jogo de olimpíada sem muita imaginação, que falha em explicar seu funcionamento e no "feedback" (você fica imaginando: "será que estou fazendo o certo?) Somente entendendo seu modo de operação (muitas vezes a duras penas) é que se desfruta de alguma diversão. Algumas poucas provas são realmente inventivas, mas é insuficiente para recomendar o título.
There are some throwaway sub-mini-games which no self-respecting adult could stomach playing, which is bizarre since Mario and Sonic at the Olympic Games is a mini-game collection already. Unbelievably, it's still better than many Olympic compilations of the past. If you look at the entire package that way, Mario and Sonic at the Olympic Games is worth a rental for anyone who still loves Wii Sports. It may even be a viable addition to their library. When they look at its price tag and remember that Wii Sports was a free pack-in, however, they may just go back to golf and boxing.
Mario & Sonic At the Olympic Games has its moments. The multiplayer action is fun for gamers of all ages and the slick presentation does all of the characters justice. However, the loathsome control quirks and lack of full online functionality keep it from securing that gold medal victory.
From the moment Sega left the hardware business and began working with Nintendo as a third-party publisher, Sonic and Mario fans have been waiting for an all-star collaboration between the former mascot rivals. Six years later, we finally get it in Mario & Sonic at the Olympic Games, a Wii Sports-inspired competition based on 2008's Beijing Olympics. It's not the fast-paced platformer most were hoping for, to say the least. Sonic fanboys have been all the more incredulous after various screenshots revealed potbellied Mario and big, bad Bowser outsprinting Sega's blue blur. Forget about that controversy, though -- the game's really disturbing premise is that Mario, Sonic, and friends can represent despotic regimes like Iran and Saudi Arabia. There's something just a tad unsettling about seeing Princess Peach or Sonic's furry buddy Tails next to the Iranian flag, particularly in today's nuclear-charged climate.
Mario & Sonic at the Olympic Games probably isn't the game you envisioned when you imagined the once-fierce rivals finally getting together, but that's not its biggest problem. Instead, the trouble lies in the often uninteresting and occasionally frustrating motion controls combined with some events that are too similar to one another, as well as shallow gameplay that brings the game down.
The gameplay is lacking in the fun department, the controls are either overcomplicated or hugely repetitive, and the presentation is a mixed bag. On the upshot, there are a few mini-games that unlock Olympic trivia - wait. Is that an upshot? I don't like the Olympics, so not really. But you might, so ...maybe? The mini-games are really simplistic; just versions of whack-a-mole (with goombas replacing moles), versions of memory and counting games and a strange ball-sorting game. If you have a real penchant for inflicting pain on yourself, you can listen to the midi soundtrack too.
This game is certainly entertaining, but only for a few days, and several of the events just prove too aggravating to replay again once you’ve done them as often as you need to. As much as we loved the Skeet shooting, Fencing and Dream events, they alone are not enough to carry the game. The game’s main selling point is the chance to finally see Mario and Sonic go head-to-head, but even the potential excitement about that has faded with the inclusion of Sonic in Super Smash Bros. Brawl. What we’re left with is another Wii mini-game collection, with too many niggles to make it as playable as Wii Sports. Ultimately, we cannot recommend it as a full-price purchase, but it still makes for a solid rental for a night in with friends.
The only good idea in the whole mess is the ability to import your Mii, allowing you to personally make Shadow the Hedgehog taste bitter, embarrassing defeat. Again.
A game that's supposed to appeal to kids, with bright colors and two child-friendly characters on the cover, will arrive as a bittersweet gift with which young and old will fight with the controls. That there's little potential in a game with this setting, independent whether it's with or without Mario and Sonic, in my opinion has been proven once again.
The Olympic Games are a celebration of the pinnacle of human achievement, a toast to the perfection of one’s art form whether that be hammer-throwing or gymnastics. Why is it that this always translates to “a crappy string of half-baked minigames” in video games? This game had the chance to go in a different direction on the Wii and do something interesting with the Olympics, but unfortunately merely substitutes remote-shaking for button-mashing rather than offering genuinely fun activities.