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It really isn't appropriate to prop up Mortimer Beckett and the Secrets of the Spooky Manor next to games like Super Smash Bros. Brawl or Call of Duty: World at War and compare, because they don't offer the same kind of experience. Compared to high-profile Wii point and click titles like, say, Zack and Wiki, though, Mortimer Beckett holds its own. Since it would be considered a "casual" game in the first place, it doesn't offer a high-end graphics experience and isn't heavy on the presentation, but with multiplayer support and a second quest, Mortimer Beckett and the Secrets of the Spooky Manor is a graphic adventure with a lot to offer.
There's not a lot to Spooky Manor, but that doesn't stop it from being fun to play. Regardless of its technical basics, the puzzles and general finding of items is quite challenging. Don't knock it until you try to find a third of a brown doorknob in a room filled with brown tones and their complimentary colors. Adding friends can increase the fun factor greatly as you all try to work together to one up a puzzle. The additional modes are nice, but co-op story mode is what it's all about. If you're seeking a distraction from FPS and RPG titles, you'll find a simple, fun time in Spooky Manor.
I can't give Mortimer Beckett and the Secrets of Spooky Manor much of a score here. It's a chore to make it through each room, finding the small split-up objects isn't all that fun, and ultimately it's a frustrating experience. I know there's a crowd out there that definitely enjoys this game style, and I usually count myself as a member of that group, but Mortimer Beckett definitely left me out in the cold. Give it a rental if you really need to try it out for yourself, but it's not a title that I could suggest to anyone, even fans of the genre.
With such a poor graphical presentation, and little-to-no replay value for an already extremely short quest, Mortimer Beckett and the Secrets of Spooky Manor is incredibly disappointing and should be avoided. Fans of the seek-and-find genre will surely find themselves feeling shortchanged, and newcomers will wonder why the credits are rolling after only one hour.