NiGHTS: Journey of Dreams (Wii)

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68
Critic Score
100 point score based on reviews from various critics.
3.9
User Score
5 point score based on user ratings.

User Reviews

Do You Dream in Colour? So Hai (343) 2.86 Stars2.86 Stars2.86 Stars2.86 Stars2.86 Stars
Strange, but awesome! SteamTheCat (7) 5 Stars5 Stars5 Stars5 Stars5 Stars

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.6
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.6
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.7
Graphics The quality of the art, or the quality/speed of the drawing routines 4.0
Personal Slant How much you personally like the game, regardless of other attributes 4.1
Sound / Music The quality of the sound effects and/or music composition 4.5
Story / Presentation The main creative ideas in the game and how well they're executed 4.0
Overall User Score (12 votes) 3.9


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
90
Game Chronicles
Sometimes you have to be reminded of your roots to realize that there is more to games than just flashy explosions and blood soaked chainsaws. I highly recommend getting this title the next time you have the chance. I seriously doubt you’ll be disappointed.
88
SegaFan.com
Ya pasó con el original de Saturn y vuelve a pasar con esta continuación, Nights Journey of Dreams es un juego que no tiene término medio. O lo amas o lo odias. Fantasía artística, gráficos coloristas, BSO espectacular y un desarrollo entretenido. Un diamante en bruto al que le han dejado algún borde por pulir. Un título que no se puede catalogar dentro de ningún género... es Nights y con eso es más que suficiente.
80
GBase - The Gamer's Base
Entweder man wird es lieben, oder man wird es noch nicht einmal richtig verstehen können, dazwischen gibt es nicht viel. NiGHTS wird wohl vor allem solchen Spielern gefallen, die ihre helle Freude daran hatten, sich die Strecken in Sonics Jump 'n' Runs einzuprägen und anschliessend perfekt abzurasen. Hier muss man zwar stilvoll, Pirouetten schlagend durch den Raum zischen, das Prinzip ist aber sehr ähnlich. Mit dem hohen Schwierigkeitsgrad und der Lernkurve, die steiler ist als die Eigernordwand, werden wohl am ehesten Hardcore-Zocker ihre Freude an diesem Spiel haben. Kinder werden sich allenfalls ob der bunten Farben erfreuen, aber kaum über den ersten Level hinauskommen, vor allem wenn sie an Speicherpunkte gewohnt sind und Zeitlimits nur vom Hörensagen kennen. Wer gewillt ist, Zeit und Nerven in das Erlernen von Strecken und Spielprinzip zu investieren, sollte zulangen. Wer sich abends vor der Glotze entspannen will, wird hier nur enttäuscht.
80
GameZone
Nights: Journey of Dreams delivers a second dose of the classic, 2D meets 3D gameplay that made the original Nights a success. It has its share of flaws – the lack of innovation is surprising, and the motion controls are the worst of the bunch. But as a whole, Journey of Dreams is a great adventure that will take you to a world you won’t want to leave.
79
Deaf Gamers
That’s not to say it’s the game that all NiGHTS fans would have hoped for. The levels that remain true to the original NiGHTS game-play are very enjoyable and some of the boss fights are both challenging and original. Some of the level design is impressive too which helps to make the experience all the more enjoyable. However, there are negatives and it’s annoying having to go back and complete objectives after losing a boss fight. Having to redo the boss fight would have been sufficient instead of forcing you to backtrack so far. The on-foot levels where you control Will and Helen and are rather tedious and feel completely out of place. It’s also a shame that the default control system doesn’t actually work that well and most will prefer to use one of the alternative control systems. On the whole though NiGHTS: Journey of Dreams is enjoyable and does just enough to satisfy those who have waited so long for a sequel.
78
4Players.de
Journey of Dreams besitzt natürlich nicht mehr den innovativen Wert des Originals. Trotzdem fängt es den Charme des Saturn-Klassikers gekonnt ein und verpasst ihm ein zeitgemäßes Erscheinungsbild. Am grundlegenden Spielablauf hat sich nicht viel geändert: Nach wie vor fliegt ihr mit NiGHTS auf vorgegebenen Bahnen durch märchenhafte Kulissen und vollbringt akrobatische Kunststückchen, um das einmal mehr von dunklen Mächten bedrohte Nightopia zu retten. Auch diesmal hängt das Schicksal der Traumwelt von zwei kindlichen Besuchern ab, die zusammen mit NiGHTS eine Reihe von abwechslungsreichen Missionen erfüllen müssen. Abseits der vertrauten Flugeinsätze schafft es Journey of Dreams aber nur selten Glanzpunkte zu setzen: Die Jump‘n‘Run-Passagen mit Helen und Will sind zu konservativ, viele Sammelaufgaben wirken reichlich unspektakulär. Zudem gibt es einige unnötige Wiederholungen und künstliche Streckungen, die dem recht kurzen Storymodus nicht sehr gut zu Gesicht stehen.
76
MAN!AC
Das neue ”Nights” spielt sich gut, punktet aber in erster Linie durch seine bezaubernde Inszenierung und die traumhafte Musik.
75
ZTGameDomain
Journey of Dreams isn’t for everyone and some will likely wonder what all the fuss was about. However, fans of the original will find plenty to adore here as Sonic Team has faithfully revived the franchise and given it just enough to make it feel new and fresh. While the motion controls are the game’s biggest hindrance Sega was still wise to release this game on the Wii simply because it fits in well with the console’s library. NiGHTS: Journey of Dreams is a fantastic sequel that will have fans clamoring for more, now let’s hope Sega doesn’t wait another decade before bringing back everyone’s favorite jester.
75
Atomic Gamer
Overall, NiGHTS is not a bad game. Flying around is still as fun as it was the first time around on the Sega Saturn, though this time it is more because of the quality of world design as opposed to the tight controls of the last edition of this game. This game does deserve a shot, if only to see the excellent world that Sonic Team has put together here -- very rarely is world design pulled off this well. Sonic Team, take note -- if there is a second NiGHTS game on the Wii, or some future system, please tighten up the controls. Also, make sure the non-flight levels are more fun to play. Do that, and the game will be much better. As it stands, NiGHTS is an overall average effort from Sonic Team.
75
GameSpot
Journey of Dreams is not a difficult game, though it does have its challenging moments, particularly within some of the more esoteric boss battles. It also has a number of minor issues. Most cutscenes are unskippable; if you continue the first dream level to the boss but lose, you can't start at the boss--you have to repeat the whole thing from the beginning. And so on and so forth. Yet despite these issues and other minor quirks that will have purists up in arms (Where's Jackle? Why was the giant alarm clock replaced with awakers?), NiGHTS: Journey of Dreams is a good, enjoyable romp through a clever collection of beautiful worlds. Playing it makes you feel warm and cozy, a nice treat indeed for the holiday season.
73
neXGam
Das neue NiGHTS: Journey of Dreams ist immer noch ein gutes Game, dass Spielern aller Alterklassen eine Menge zu bieten hat. Allerdings liegt das nicht an den neuen Ideen, sondern vielmehr an dem genialen Grundkonzept, das auch heute noch begeistern kann. Das Sonic Team hat vor mehr als einem Jahrzehnt ein Innovations-Wunderwerk erschaffen und obwohl der Zahn der Zeit ein wenig genagt hat, ist viel vom Charme des 32-Bit-Ahnen übrig geblieben. Die Experimente mit neuen Methoden der Steuerung sind gescheitert und auch technisch ist NiGHTS: Journey of Dreams kein Meilenstein, doch wer das Original geliebt hat, wird den Nintendo Wii-Nachfolger mindestens genauso mögen.
72
Cheat Code Central
NiGHTS: Journey of Dreams is a quite solid title that will fill some homes with joy. However, one should know where to draw the line that defines their own taste. I find this title more attractive for families and young crowds, rather than full-fledged gamers who are over seventeen years old. The game is not very long though, and it brings to the Wii a fantasy worth living; if you can get past the "unskippable" cutscenes, are tolerant with childish-looking games, and enjoy platforming of the Sonic-kind, you should enjoy this adventure.
70
GameSpy
NiGHTS: Journey of Dreams doesn't get the attention of Super Mario Galaxy, whose release clearly obliterated any chance of it being the holiday hit of 2007. But this is still a game that's well worth experiencing. The multiplayer options will extend the life farther than the short single player mode, in particular the race mode. Exploring the Dreams of other players over WiFi connect, on the other hand, isn't quite as much fun. But most importantly, taking flight as the NiGHTS character is once again an engaging gameplay experience. If you have the chance to give this a rental, you'll likely feel well rewarded. The superb soundtrack will please your ears even more than the visuals will delight your eyes.
70
Gamer.nl
NiGHTS: Journey of Dreams is een geslaagd vervolg op een van de meest ondergewaardeerde titels van het vorige decennium. Vooral de fans kunnen een aantal prettige uren tegemoet zien, maar ook de overige Wii-bezitters zullen beslist versteld staan van de originele gameplayelementen. De korte spelduur en de ietwat ongelukkige besturing zorgen er echter voor dat deze titel niet de droomstatus bereikt, die het spel tot een klassieker zouden maken.
70
Nintendo Life
NiGHTS has finally arrived and like an episode of LOST we're left with more questions rather than answers, there are elements of originality here that cannot be ignored but because of an overwhelming inconsistent feeling it isn't anything like as special as it could, or should, have been. NiGHTS fans I'm sure will be content for now, but will no doubt demand another dose with the flaws removed, please SEGA, make this right.
70
UOL Jogos
"NiGHTS: Journey of Dreams" transita entre o sonho e o pesadelo. Quando se atém a fórmula do original, é tudo que os fãs sempre esperavam e recria a magia do game de dez anos atrás. Mas, alguns problemas e fases para "encher de lingüiça" (principalmente os estágios de plataforma a pé) acabam maculando essa utopia. Assim, o novo "NiGHTS" se assemelha a um disco (curto, por sinal, pois o game dura cerca de seis horas no modo de história) com algumas ótimas músicas, em meio a faixas medíocres.
70
Avid Gamer
The longevity of the game is increased by the inclusion of Multiplayer, which can be played locally, online with a friend or online with a random challenger. There’s battle mode which can be played locally, while Speed mode can be played by any of the above three. We did find it hard to connect to players on occasion, but on the whole the online experience was favourable. That’s about all that can be said about NiGHTS without playing it yourself. The levels are short and sweet, the graphics colourful but textures (visually) are often a bit bland and the soundtrack is satisfying. If you’ve been waiting for a sequel to NiGHTS since its release then you’ll need to buy it on the Wii. If you’ve never even heard of NiGHTS it may as well stay that way. It’s a game for the fans, by fans. It’s a worthy homage to the original game but just lacks that fresh spark.
70
The Next Level
Flying through the final level is a joy and a triumph, and it finally helped me make up my mind that I liked the game enough to deal with its issues. The scenery and music are fantastic, and the way all the level items interact with each other makes it a blast to play through. Then Wizeman hands you your head on a platter and you get to do it again, over and over until you figure out the trick to defeating him. Adding insult to injury, NiGHTS finally breaks out unskippable cut-scenes that, while not very long, completely wear out what little charm they have by the fourth viewing. The final level, which should have been the deciding factor in a game constantly wobbling between pretty fun and mildly aggravating, became tarnished by the drudgework of forced repetition. NiGHTS: Journey of Dreams still ends up being a decent game, but it should have been so much better.
70
DarkZero
Your average Call of Duty 4 player will find little here, but for fans of the original, or just fans of classic gaming, will enjoy the trip down memory lane to a time where skill and scores where far more important than assault rifles. At times, there are parts of Nights: Journey of Dreams that are at odds with everything great about the original, but the gameplay alone ensures that although they have soured the experience, it hasn’t been completely ruined.
70
Eurogamer.net (UK)
Providing you can overlook a few of the aforementioned quirks, and providing you're not so cynical that a big-hearted game can't win you over, there's a lot to like here. A short run-time and some middling levels used to pad out each of Nightopia's dream environments probably did the most to wear down my goodwill toward it, but there was nothing fatally dispiriting about the experience and ultimately it has more to fuel the player's affection than not, like skyscrapers bursting into balloons. More of that, game developers. Indeed, if SEGA can adopt the principles employed here to reinvigorate a few of its other declining character-driven properties, it won't just be the publisher's increasingly savvy acquisitions and collaborations that drive strength back into its portfolio, it will be the very things that made it such a celebrated name in the first place. A good game, and definitely worth considering.
70
Game Tap
Nights: Journey of Dreams draws much from Nights Into Dreams, and sometimes it reaches too far back. But even though it takes some concentration to build adequate flying skills, when you finally do ultimately Nights becomes a rewarding contest. You soar and glide through a unique aerial dreamscape which remains impressive in its scope and vision. This second coming of Nights is a worthwhile journey even if it isn’t a dream come true.
70
1UP
For serious Nights fans, Journey offers a bittersweet reunion that reminds us of what was so singularly special about Sega's airborne dreamweaver. Unfortunately, attempting to evolve the formula creates a host of new problems and issues that ultimately diminish the game's overall appeal. That said, this still represents one of the finest original third-party games available for Wii, and younger players will find a lot to love in this gameplay-rich adventure.
69
Gamesmania.de
Das Original auf dem Saturn habe ich nie gespielt, von daher muss ich die Neuauflage Journey of Dreams ohne jegliche Nostalgiegedanken bewerten. Das mag ein Grund sein, warum ich beim Spielen von Nights zu keiner Sekunde wirklich begeistert war. Sicherlich ist der Titel ein für Kinder ordentliches Abenteuerspiel mit einigen netten Ideen wie der Fliegerei, doch letztlich wirkt alles etwas halbherzig umgesetzt und erreicht nicht den Genrestardard. Somit würde ich das Spiel allenfalls jüngeren Zockern ans Herz legen, doch der Verzicht auf Rücksetzpunkte und der dadurch frustrierende Schwierigkeitsgrad lassen Nights auch für Kinder als eher schlechte Wahl erscheinen. So bleibt letztlich nur noch die Gruppe der Nostalgiker und Fans des Originals, die mit der Neuauflage sicherlich nichts verkehrt machen.
69
Gameswelt
Das ist schon irgendwie ernüchternd. Darauf habe ich nun elf Jahre gewartet? Das alte ’NIGHTS’ gehört zu meinen absoluten Lieblingsspielen von Sega, weil mich damals die Präsentation und das simple, aber innovative Spielprinzip schnell fesselten. Das neue ’NIGHTS’ wirkt wie ein Mix aus liebevoller Hommage und lieblosen Zusatzlevels. Die Qualität der Endgegner schwankt enorm, genau wie der Schwierigkeitsgrad. Besonders übel nehme ich die extrem infantil geschriebene Geschichte, die den Zeichentrickfilmliebhaber in mir eher abschreckt als anspricht. Letztendlich kein schlechtes Spiel, aber zu viele Fehler verhindern eine Wertung oberhalb der 70-Punkte-Grenze.
68
Power Unlimited
Echt een grote teleurstelling deze game, maar dat komt vooral door de hooggespannen verwachtingen. Want er vallen er naast de frustrerende ook best wat mooie momenten te genieten.
68
Nintendo Front
Nachdem Fans nun 12 Jahre auf den Nachfolger warten mussten, hätte Sega lieber noch mal ein weiteres Jahr verstreichen lassen sollen, um einige Punkte in der Entwicklung zu überdenken. Die Frage ist, ob das Steuern auf zwei Ebenen, welches vor einem Jahrzehnt ja durchaus ansprechend erschien, überhaupt noch zeitgemäß ist. Wenn die Grafik auch durchgehend in Ordnung ist, kämpft das Leveldesign noch mit einigen Schnitzern. Zu bunt, zu viel Kind, zu wenig Intelligenz. Die Story ist, wen wundert’s, natürlich voll auf die Gedankenwelt von Kindern zugeschnitten und diese dürfen hier auch unbedenklich zugreifen. Allen älteren Spielern raten wir, solange sie keine Person die U10 ist im Haushalt haben, von dem Titel lieber die Finger zu lassen und lieber auf Super Mario Galaxy zurückzugreifen.
68
Console Monster
NiGHTS: Journey of Dreams is by no means a total loss and deserves a flutter, just don’t get too carried away especially if you want a nostalgia trip. At least an opening may have been created to see yet more titles in the series appear far sooner than the previous wait, but I had hoped for a lot more in this current title. Oh well maybe next time.
65
Play.tm
What we do have however are a couple of good solid workable control schemes. Something that is reflected in the game itself, which no-one can argue is not good, solid and highly playable. However, as the game's name reminds us, we had such high hopes for this release. In fact, playing the game itself is something of a case study in what high expectations we have for the Wii itself. Here again we find a third-party suffering next to the high bar set by Nintendo with the likes of Wii Sports - a game that no doubt had a much larger budget and longer gestation. At least in NiGHTS: Journey of Dreams we have a passable distraction until the day comes when we find out what exactly the Wii is capable of.
65
Tweakers.net
Op de beste momenten steekt NiGHTS zelfs Sonic naar de kroon. Dan hebben we het over Sonic in zijn goede jaren, want de blauwe egel is al jaren uit vorm. Dit lijkt op Sega-bashing maar dat is het niet. Het is alleen vreemd dat de ontwikkelaar in een aantal gevallen niet goed weet wat te doen met haar kroonjuwelen op de huidige generatie spelcomputers. Maar toch; door cirkels vliegend, door de lucht stuivend en zo nu en dan stijlvol versnellend is het een feest om de cultfiguur NiGHTS in actie te zien. Op andere momenten laat de besturing het afweten en zijn sommige spelonderdelen nauwelijks haalbaar. NiGHTS is dan ook echt een titel met twee gezichten geworden. De eindgevechten en sommige spelonderdelen zijn echter zo speciaal dat deze de mindere en frustrerende momenten overklast. Maar dan ook op het nippertje…
65
Game Informer Magazine
Fans have been holding their breath for this sequel for 11 years, yet Sega answered their dreams with a game that feels like a Sega Saturn expansion. Only approach this game if you still love playing the original, otherwise your fond memories of this series will likely be tarnished.
65
Jeuxvideo.com
Le retour de NiGHTS sur console n'est sans doute pas aussi percutant que l'auraient espéré les fans de la version Saturn, mais cet épisode n'est pas dénué d'intérêt à condition de ne pas trop lui en demander sur le long terme. La variété des défis proposés permet de ne pas s'ennuyer le temps d'explorer chacun des univers, mais l'étonnement du début retombe peut-être un peu vite.
65
IGN
Now that the series is alive again, we're anxious to see a sequel that catches Nights back up to speed. It's obvious that SEGA wanted to go big with the return of franchise, as the scope of the game has been opened tremendously. With some polish, a more focused design, and some refined flight control we could see Nights making a true return. It'll need a pretty sizeable overhaul from what Wii gamers are getting with Journey of Dreams though, which ends up appealing only to the most die-hard (and extremely forgiving) of its original fan base.
60
Nintendo-Online.de
NiGHTS ist so etwas wie das Symbol für die ruhm- und erfolgreichsten Zeiten in der Geschichte von Sega. Verständlich, dass man jahrelang nicht an dem aufbauenden Mythos kratzen wollte und ab und zu ein Gerücht in die Welt gestreut hat. Als Nichtkenner des Originals kam man sich während dieser Zeit vor, als hätte man ein Stück Videospielgeschichte verpasst. Mit dem Erscheinen von NiGHTS - Journey of Dreams hat man dieses Gefühl nun nicht mehr, was darauf zurückzuführen ist, dass Sega mit NiGHTS - Journey of Dreams ein in allen Kategorien durchschnittliches Spiel auf den Markt gebracht hat, welches dem aufgebauten Mythos nicht gerecht wird. Zwar wird mittlerweile verkündet, dass NiGHTs - Journey of Dreams kein offizieller Nachfolger ist, sondern extra für den Massenmarkt erstellt wurde, wer allerdings ehrlich zu sich selbst ist, weiß dass NiGHTS ebenso wie Space Channel und Jet Set Radio immer ein Spiel für die eingefleischten Sega-Fans war.
60
Thunderbolt Games
Of course, such things alone can’t save this game. NiGHTS: Journey of Dreams isn’t a bad title, but there just aren’t enough positive aspects for it to deserve its hefty price tag. The wide variety of simplistic (and somewhat clunky) control schemes ensures that anyone can pick up the game. While there are two story modes, they are both utterly brief and unsatisfying. The aerial missions are incredibly well crafted and a blast to play, but there are nowhere near enough of them to make up for all the crappy filler missions you’ll have to endure. The tedious, unavoidable cutscenes and one-dimensional characters add little to the experience, regardless of the flashy graphics and vivid presentation. The online gameplay is surprisingly well done, even if it is limited to a handful of options. Thus NiGHTS: Journey of Dreams is not a horrible title, but it could have been so much more.
60
Game Informer Magazine
Sure, you can replay stages to up your ranking, tool around in a gussied up bestiary, or compete in two-player races and battles - none of which are all that appealing. But if you're absolutely crazy about Nights, the core mechanics emulate the original well and should at least satisfy dreams of nostalgia.
60
Gamer 2.0
Speaking strictly from a design standpoint, NiGHTS is exemplary of how not to make a game. NiGHTS: Journey of Dreams grows on you though, if only because of its charm, character, and addictiveness. Toiling through the story mode the first time can be painful, but once that's over and done with, NiGHTS' strengths shine, putting it right in line with the best the Wii has to offer.
60
Computer Bild Spiele
Spielerisch macht dieser Titel sehr wenig her. Wie auf Schienen folgen Sie einer vorgegebenen Route mit wenig Spielraum. Zudem ist die Steuerung träge und ungenau. Die niedliche Story und der enge Rahmen sollen offenbar Gelegenheitsspieler ansprechen.
58
Worth Playing
There is really little to recommend NiGHTs: Journey of Dreams to gamers. It's unbelievably short, not very fun, and quite unpleasant on the eyes. The potentially fun online play and solid soundtrack manage to save NiGHTs from total failure, but even these elements can't do much to improve the overall experience. While there are a few shining moments of quality to be found within NiGHTs, they are buried beneath an avalanche of mediocrity. It would be difficult to recommend NiGHTs: Journey of Dreams even at a budget price, but at the full $50, one would be better off passing on the game.
55
Fragland.net
If this game is supposed to be better than the original, I don't understand why people praise it so much. I'll just go with the idea that the predecessor was just better and rather the superlative of what we get to see here on the Wii. Average to bad graphics, monotone soundtrack and repetitive gameplay (except for some bossfights). And then we're not even talking about the bad controls that make things even worse. For me this is the kind of game that will never leave the closet again.
50
Gamereactor (Sweden)
Nej, det är på två spelare jag hade mest roligt, där man ska flyga igenom banor på tid. Det går att spela både online och med en polare hemma i soffan och stundtals lyser lite av den gamla Nights-magin igenom. Men bara lite, för det finns bara fyra banor att tävla på och hur bra de än är så tröttnar man. I slutändan är det här ett medelmåttigt spel som inte borde ha gjorts eftersom det inte alls lever upp till det stolta minnet av ett av världens bästa spel - Nights: Into Dreams.
50
UGO (UnderGroundOnline)
NiGHTS: Journey of Dreams is only a recommended purchase for longtime fans of the series who already know what they're getting into. Even those people may want to first consider a rental. Control issues and lackluster visuals are the least of the troubles here when compared to the plodding, unchangeable pace of the story and the unforgiving save feature. Too difficult for children and too frustrating for adults, what could have been a dream come true for fans of Sega's flying purple sprite instead devolves into the stuff of nightmares.
40
Factornews
Les contrôles Wii approximatifs, et des graphismes trop proches de l'original plombent l'ambiance.
25
The Video Game Critic
The musical score offers a gentle, dreamy theme that blends well with the action on the screen. The game's design and user interface could have used some fine-tuning. It took me a while to realize the little book on the corner of the screen indicated my game was being saved. Would displaying the word "saving" have been too hard? Likewise, the obscure objectives and sometimes hard-to-read screen indicators make you wonder if Sega fired their entire Quality Assurance department. And you might as well forget about the headache-inducing two-player mode. After about 15 seconds, my friends exclaimed "Ugh! Turn this [expletive] thing off!" Not only does Journey Into Dreams fail to live up to expectations, but it calls into question the viability of the franchise as a whole.