There are no reviews for the Wii release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||4.0|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||3.0|
|Personal Slant||How much you personally like the game, regardless of other attributes||4.5|
|Sound / Music||The quality of the sound effects and/or music composition||3.8|
|Story / Presentation||The main creative ideas in the game and how well they're executed||4.2|
|Overall MobyScore (4 votes)||3.9|
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As outstanding as the series has been over the years, Phantasy Star IV really took it to new heights and still stands as one of the true rpg greats of the 16-bit era and a game that's as much fun to play through now as it was back then. Phantasy Star IV is yet another outstanding addition to the Virtual Console and a game that no true rpg enthusiast should pass up.
Add that continued praise to the fact that this adventure will offer you upwards of 30 hours of gameplay, and consider that that's a pretty acceptable return on an investment of just eight bucks, and Phantasy Star IV should quickly become a game that you're considering as the one worth cashing in that Santa-delivered Wii Points card to download. The Virtual Console may have had a slimmer Christmas, but this single present is more than enough to make for a happy end to the holiday season.
With only a few outdated speed-bumps along the way, Phantasy Star IV is a surprisingly innovative game with simple presentation and execution. RPG fans looking for an escape from complicated customization, overly-involved battle systems, and nonsensical yet clichéd plotlines should take a break with Phantasy Star IV. The game finds a happy balance between the soulless grind of text and numbers and the confusing blur of melodramatic plot-twists.
While some of the later games to bear the Phantasy Star name were decent enough in their own right, it's hard not to feel a twinge of sadness at the fact that this particularly promising adventure strand never got to develop beyond the 16-bit era. On the other hand, maybe that's for the best. It was never watered down or spoiled by over-exposure. One thing's for sure - anyone with a fondness for JRPGs should investigate this at once.